Random Division

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Schedule

Random Division
 1 
Khorne Shell Daemons (David) 1-0
 Culinary School Dropouts (Bryan) 
 Moons Over My Batty (Jonathan)  2-0
The Soft Things (Chris)
Dwarven Deli (Katie)
 2 
The Soft Things (Chris) 1-1
 Culinary School Dropouts (Bryan) 
Khorne Shell Daemons (David) 1-1
Dwarven Deli (Katie)
 Moons Over My Batty (Jonathan) 
 3 
 Culinary School Dropouts (Bryan)  1-0
Dwarven Deli (Katie)
Khorne Shell Daemons (David) 0-1
 Moons Over My Batty (Jonathan) 
The Soft Things (Chris)
 4 
 Culinary School Dropouts (Bryan)  2-1
 Moons Over My Batty (Jonathan) 
Dwarven Deli (Katie) 1-2
The Soft Things (Chris)
Khorne Shell Daemons (David)
 5 
The Soft Things (Chris) 1-1
Khorne Shell Daemons (David)
 Moons Over My Batty (Jonathan)  2-1
Dwarven Deli (Katie)
 Culinary School Dropouts (Bryan) 
 6 
Dwarven Deli (Katie) 1-1
 Culinary School Dropouts (Bryan) 
Khorne Shell Daemons (David)  Moons Over My Batty (Jonathan) 
 7   Moons Over My Batty (Jonathan) 
Khorne Shell Daemons (David) 1-2
 Culinary School Dropouts (Bryan) 
Dwarven Deli (Katie)
 8   Culinary School Dropouts (Bryan) 
 Moons Over My Batty (Jonathan)  1-1
Dwarven Deli (Katie)
Khorne Shell Daemons (David)
 9 
Dwarven Deli (Katie) 0-1
Khorne Shell Daemons (David)
 Moons Over My Batty (Jonathan)  1-1
 Culinary School Dropouts (Bryan) 
 10 
Khorne Shell Daemons (David) 0-3
 Moons Over My Batty (Jonathan) 
Dwarven Deli (Katie)  Culinary School Dropouts (Bryan) 

Standings

Random Division
 % Name Race Coach Points TD∆ Current TV Normal TV Levels Treasury
71 Moons Over My Batty Vampire  Jonathan  10 / 14 5 1480 1480 11 (0) 420,000
64  Culinary School Dropouts  Human Bryan 9 / 14 2 1470 1470  13 (0) 130,000
43 Khorne Shell Daemons  Khorne Daemon  David 6 / 14 -3 1470 1470  9 (0) 110,000
21 Dwarven Deli Chaos Dwarf Katie 3 / 14 -4 1440++ 1440++  9 (+2) 320,000

Current TV lists the value of the team as it will be in the next game: not including unavailable pieces but including any journeymen that may be assigned from their loss. Normal TV lists the value of the team as if no pieces were unavailable due to injury, which may include journeymen if the team has less than 11 total pieces. Each + on a team's listed value indicates that a piece has the opportunity to level up that has not been selected. The parenthetical after the number of levels describes the net change since the team's last game or bye.