Difference between revisions of "Current Matchup"

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Roll 2d6 for each improvement awarded. If an already-received improvement is rolled, another improvement may be selected.
Roll 2d6 for each improvement awarded. If an already-received improvement is rolled, another improvement may be selected. The same improvement line may not be selected twice even if it presents multiple options.

Revision as of 03:20, 16 September 2020

Special

Opposing Team Roster

Win Result

Tie Result

Loss Result

Side Goals

Ongoing Goals

Furgit inflicts a permanent injury or death, whether or not recovered by an apothecary.

  • Friendly has a friendly chat with the Badlands Blood Bowl Referee Benevolence Association.
  • Mercato has a free bribe next match.

A player on either team actually dies.

  • Yasha is healed of all injuries.
  • After two deaths, Yasha gains +ST. (0/2)

Skrax's diving tackle causes a piece to actually fail a dodge.

  • After three tackles, Skrax shares his training with the rest of his clan. (1/3)

MVP: a non-PC piece does something extraordinary that improves the outcome of the match.

  • The piece gains an appropriate skill.

Travelling Roster Improvements

2 Muckteef gains ons of Dodge, Jump Up, or +MA.
3 Wily gains +AG or +ST.
4 Wily gains Block.
5 Mercato receives a free bribe if Tikk is rostered for a match (does not stack).
6 Muckteef’s AV bust is repaired.
7 Gx gains Kick and the Experienced Traveller trait.
8 Eeza’s MA bust is repaired.
9 Mercato receives a free bribe if Furgit is rostered for a match (does not stack).
10 Skrax gains Guard.
11 Yasha gains one of Side Step, Dodge, or Diving Tackle.
12 Eeza gains one of Dodge, Tackle, or Diving Tackle.

Roll 2d6 for each improvement awarded. If an already-received improvement is rolled, another improvement may be selected. The same improvement line may not be selected twice even if it presents multiple options.