Difference between revisions of "Team Resources"

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__TOC__
==Ares Proteus OM-14 Flying Boat==
==Ares Proteus OM-14 Flying Boat==


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|-
|-
! Cruising Speed
! Cruising Speed
| 750 km / hour (466 mph)
| 750 km/h (466 mph)
|-
|-
! Range
! Range
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! Service Ceiling
! Service Ceiling
| 11 km (36,000 feet)
| 11 km (36,000 feet)
|-
! Required Runway
| 2 km (1.25 miles)
|-
|-
!rowspan=2| Cargo Capacity
!rowspan=2| Cargo Capacity
| 20,000 kg (22 tons)
| 15,000 kg (14.8 tons)
|-
|-
| 128 m<sup>3</sup> (4,500 ft<sup>3</sup>)
| 100 m<sup>3</sup> (3,500 ft<sup>3</sup>)
|-
|-
!rowspan=2| Fuel
!rowspan=2| Fuel
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|-
|-
! Attributes
! Attributes
| Poor Handling, Conspicuous Radar Profile
| Amphibious, Poor Handling, Conspicuous Radar Profile
|-
|-
! Electronics
! Electronics
| Basic Radar, Basic Auto-Nav, Rigging Interface, External Cameras, Satellite Communications
| Basic Weather Radar, Basic Auto-Nav, Basic Radio Comms, Basic Cellular Comms, Basic Satellite Comms (200¥/hour for high-bandwidth), Programmable Transponder, Rigging Interface&nbsp;(1), Forward-Facing Nose and Tail Cameras
|-
!rowspan=2| Passenger<br>Accommodations
| Two bucket seats in cockpit (left: pilot w/ rigger datajack; right: co-pilot / commander console).<br>Two folding bench seats in rear of plane (2.5 occupants each) (2 m<sup>3</sup> each when unfolded).<br>Two folding bunks above the bench seats (1 occupant each) (2 m<sup>3</sup> each when unfolded).
|-
| Full passenger accommodations and basic equipment storage for the PCs and Shiba uses 18 m<sup>3</sup> and 2,000 kg. The amphibious transport uses 45 m<sup>3</sup> and 7,000 kg. This leaves 37 m<sup>3</sup> and 6,000 kg capacity.
|-
|-
! Passenger<br>Accommodations
! Smuggling
| Two bucket seats in cockpit.<br>Two folding bench seats in rear of plane.<br>Two folding bunks above bench seats.
| 3 m<sup>3</sup> in hidden compartments throughout the plane.
|-
|-
! Access<br>Points
! Access<br>Points
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|}
|}


===Upgrades===


{| class="wikitable"
{| class="wikitable"
|align=center colspan=7|'''Upgrade Options'''
|align=center colspan=6|'''Upgrade Options: Commercial Equipment'''
|-align=center
|-align=center
|colspan=3| Type || Cost || M* || Space || Description
|colspan=3| Type || Cost || Space || Description
 
|-
|-
!colspan=7| Combat Systems
!colspan=6| Sensors
|-align=center
|-align=center
!colspan=3| Anti&#8209;Vehicle Pop&#8209;Out Turret
!colspan=3| Security Cameras
| 180,000¥ || 3x || 4 m<sup>3</sup><br>800&nbsp;kg ||align=left| A heavy autocannon turret concealed within the side wall of the plane with an effective range of 5 km. Useful against moderately-armored targets.
| 5,000¥ || ||align=left| A set of internal and external cameras capturing the airplane and its immediate vicinity.
|-align=center
|-align=center
!colspan=3| Missile Pop&#8209;Out Turret
! !!colspan=2| Enhanced Cameras
| 90,000¥ || 3x || 4 m<sup>3</sup><br>500&nbsp;kg ||align=left| A missile launcher concealed within the side wall of the plane. The rack can hold up to two individually-selectable missiles, not included.
| 10,000¥ || – ||align=left| The security cameras are higher resolution and include low-light and thermographic sensors.
|-align=center
|-align=center
! !!colspan=2| Expanded Magazine
! !!colspan=2| Ultrasonics
| 24,000¥ || 3x || 2 m<sup>3</sup><br>200&nbsp;kg ||align=left| Auto-feeder to rack up to four additional missiles.
| 60,000¥ || – ||align=left| Ultrasonic generators, microphones, and echolocation processors allow ultrasonic vision in the vicinity of the plane. Ultrasonic sensors do not work when the plane is in motion.
|-align=center
|-align=center
! !!colspan=2| Air&#8209;to&#8209;Surface Bomb
!colspan=3| Wide-Area Ground-Coverage Cameras
| 18,000¥ || 3x || –<br>200&nbsp;kg ||align=left| An air-to-surface glide bomb with an effective range of 40 km.
| 25,000¥ || 100&nbsp;kg ||align=left| Wing-mounted cameras providing broad surveillance of the ground beneath the airplane. At standard cruising altitude, provides detail equivalent to 2020s consumer terrain maps (e.g., [https://www.google.com/maps Google Maps]).
|-align=center
|-align=center
! !!colspan=2| Air&#8209;to&#8209;Air Missile
! !!colspan=2| Enhanced Ground-Coverage Cameras
| 150,000¥ || 3x || –<br>100&nbsp;kg ||align=left| A basic air-to-air heat-seeking missile with an effective range of 50 km. Unlikely to be effective against military-grade aircraft.
| 15,000¥ || – ||align=left| The ground-coverage cameras include low-light and thermographic sensors.
|-align=center
|-align=center
!colspan=3| Electronic Warfare System
!colspan=3| Telescopic Ground Camera
| 40,000¥ || 1.3x || 1 m<sup>3</sup><br>200 kg ||align=left| Enables the aircraft to engage in basic electronic warfare activities. Ineffective against military-grade systems. Faces Disadvantage against private-security-grade systems.
| 50,000¥ || 100&nbsp;kg ||align=left| A wing-mounted gyroscopically-isolated telescopic camera providing detailed examination of an area beneath the airplane sufficient to read large text (e.g., a license plate) at cruising altitudes. Includes low-light and thermographic sensors.
|-align=center
|-align=center
! !!colspan=2| EWS V.I.
!colspan=3| Long-Range Radio Sensor Suite
| 250,000¥ || 2x || – ||align=left| A Virtual Intelligence agent equipped for automated electronic warfare. Can replace the operator (in which case it makes checks of modest skill, no rerolls possible) or provide Help to a human operator.
| 65,000¥ || 100&nbsp;kg ||align=left| A wing-mounted [[Future_Tech#Radio_Sensors|radio sensor suite]] capable of operating at the plane's lower cruising altitudes.
|-align=center
|-align=center
! !!colspan=2| Security-Grade EWS
!colspan=3| Radar System
| 1,400,000¥ || 4x || – ||align=left| Enhances the plane's electronic warfare capabilities, removing Disadvantage against private-security-grade systems.
| 40,000¥ || 200&nbsp;kg ||align=left| An active radar system capable of detecting aircraft within 100 km.
 
|-
!colspan=6| Support Systems
|-align=center
|-align=center
! !! !! Military EWS
!colspan=3| Datajack
| 37,500,000¥ || 5x || 1 m<sup>3</sup><br>100 kg ||align=left| Further augments the plane's electronic warfare capabilities, granting Advantage against all but other military-grade systems.
| 2,500¥ || – ||align=left| A datajack allowing access to ship's systems, suitable for rigging or decking.
|-align=center
!colspan=3| Enhanced Targeting System
| 300,000¥ || 2x || – ||align=left| Improves target acquisition for aircraft-mounted weapon systems. Grants Help to relevant actions.
|-align=center
!colspan=3| Thermal-Flare Launcher
| 65,000¥ || 1.5x || 3 m<sup>3</sup><br>400&nbsp;kg ||align=left| A thermal-flare launcher to defend against heat-seeking guided weapons.
|-
!colspan=7| Support Systems
|-align=center
|-align=center
!colspan=3| Spotlight
!colspan=3| Spotlight
| 2,000¥ || – || – ||align=left| A spotlight mounted on the side of the plane.
| 2,000¥ || – ||align=left| A spotlight mounted on the side of the plane.
|-align=center
|-align=center
!colspan=3| Drone Launcher
!colspan=3| Drone Launcher
| 75,000¥ || – || 4 m<sup>3</sup><br>500&nbsp;kg ||align=left| One type of flying drone can be launched from atop the plane during flight.
| 20,000¥ || 3 m<sup>3</sup><br>400&nbsp;kg ||align=left| One type of flying drone (e.g., a [[Drones#Recon_Drone|recon drone]]) can be launched from atop the plane during flight.
|-align=center
|-align=center
! !!colspan=2| Additional Drone Configuration
! !!colspan=2| Additional Drone Configuration
| 5,000¥ || – || – ||align=left| The launcher can hold an additional type of flying drone, though only one can be loaded in the launcher at a time. Swapping drones requires a few minutes work.
| 2,000¥ || – ||align=left| The launcher can hold an additional type of flying drone, though only one can be loaded in the launcher at a time. Swapping drones requires a few minutes work.
|-align=center
! !!colspan=2| Drone Catapult
| 5,000¥ || 100 kg ||align=left| The launcher can accelerate a drone up to speed, replacing up to 500 m of runway.
|-align=center
|-align=center
!colspan=3| Pilot V.I.
!colspan=3| Pilot V.I.
| 125,000¥ || – || – ||align=left| A Virtual Intelligence agent equipped for automated piloting. Significantly more advanced than standard auto-pilot. Can replace a human pilot (in which case it makes checks of modest skill, no rerolls possible) or provide Help by acting as a co-pilot.
| 75,000¥ || – ||align=left| A Virtual Intelligence agent equipped for automated piloting. Significantly more advanced than standard auto-pilot. Can replace a human pilot (in which case it makes checks of modest skill, no rerolls possible) or provide Help by acting as a co-pilot.
|-align=center
!colspan=3| Radio Hub
| 5,000¥ || – ||align=left| The airplane's radio and cellular systems can operate as a local hub for properly-configured devices.
 
|-
|-
!colspan=7| Facilities
!colspan=6| Accomodations
|-align=center
!colspan=3| Folding Bench Seat
| 1,000¥ || 2 m<sup>3</sup> ||align=left| A folding bench seat capable of fitting three people, though large orks, trolls, and other oversized metahumans require 1½ or 2 spots. Only uses the listed space when unfolded.
|-align=center
!colspan=3| Folding Bunk
| 1,000¥ || 2 m<sup>3</sup> ||align=left| A folding bunk fitting one person. Only uses the listed space when unfolded.
|-align=center
!colspan=3| Bucket Seat
| 500¥ || 1 m<sup>3</sup> ||align=left| A comfortable reclining bucket seat with safety restraints.
|-align=center
!colspan=3| Luxury Pod
| 2,500¥ || 3 m<sup>3</sup><br>100 kg ||align=left| An indulgent travel accommodation for one, configurable for work, rest, or relaxation. Fully-adjustable seat; integrated TriD; collapsable workspace.
 
|-
!colspan=6| Facilities
|-align=center
|-align=center
!colspan=3| Workshop
!colspan=3| Workshop
| 20,000¥ || – || 4 m<sup>3</sup><br>500 kg ||align=left| Select an area of practice (e.g., mechanical engineering, electronics, explosives, chems, emergency medicine). The plane carries a workshop suitable for performing the relevant activity.
| 20,000¥ || 4 m<sup>3</sup><br>500 kg ||align=left| Select an area of practice (e.g., mechanical engineering, electronics, explosives, chems, emergency medicine, hermetic summoning). The plane carries a workshop suitable for performing the relevant activity.
|-align=center
|-align=center
! !!colspan=2| Improved Workshop
! !!colspan=2| Improved Workshop
| 60,000¥ || – || 2 m<sup>3</sup><br>300 kg ||align=left| Improves an existing workshop. Gain Help to the associated activity when the workshop is used.
| 60,000¥ || 2 m<sup>3</sup><br>300 kg ||align=left| Improves an existing workshop. Gain Help to the associated activity when the workshop is used.
|}
 
 
{| class="wikitable"
|align=center colspan=7|'''Upgrade Options: Military / Security Equipment'''
|-align=center
|colspan=3| Type || Cost || M* || Space || Description
 
|-
!colspan=7| Combat Hardware
 
|-align=center
!colspan=3| Autocannon Pop&#8209;Out Turret
| 125,000¥ || 2.5x || 3 m<sup>3</sup><br>800&nbsp;kg ||align=left| A heavy autocannon turret concealed within the side wall of the plane with an effective range of 5 km. Useful against moderately-armored targets.
|-align=center
! !!colspan=2| Gyroscopic Stabilizer
| 18,000¥ || 2.5x || 1 m<sup>3</sup><br>200&nbsp;kg ||align=left| Attempts to counteract the negative effects of the plane's movement on autocannon fire. Gain Help when facing Disadvantage from movement.
 
|-align=center
!colspan=3| Missile Pop&#8209;Out Turret
| 60,000¥ || 3x || 3 m<sup>3</sup><br>500&nbsp;kg ||align=left| A missile launcher concealed within the side wall of the plane. The rack can hold up to two individually-selectable missiles, not included, requiring a couple minutes to reload. Missiles do not suffer from movement penalties.
|-align=center
! !!colspan=2| Air&#8209;to&#8209;Air Missile
| 150,000¥ || 3x || ½m<sup>3</sup><br>100&nbsp;kg ||align=left| The Saab-Saaker AIM-9F: an air-to-air heat-seeking guided missile with an effective range of 50 km. A generation behind the state-of-the-art, this missile is ineffective against military-grade aircraft. Ignore volume if racked.
|-align=center
! !!colspan=2| Air&#8209;to&#8209;Surface Missile
| 18,000¥ || 3x || ½m<sup>3</sup><br>100&nbsp;kg ||align=left| The DRDO Inderpal: a basic air-to-surface guided glide bomb with an effective range of 40 km. Capable of destroying infantry groups, armor, civilian infrastructure, and light fortifications. Ignore volume if racked.
|-align=center
! !!colspan=2| Expanded Magazine
| 14,000¥ || 3x || 2 m<sup>3</sup><br>100&nbsp;kg ||align=left| A concealed auto-feeder to rack up to four additional missiles.
 
|-align=center
!colspan=3| Thermal-Flare Launcher
| 65,000¥ || 1.5x || 2 m<sup>3</sup><br>400&nbsp;kg ||align=left| The Ordtech SUU-45 thermal-flare launcher. Defends against heat-seeking guided weapons.
 
|-
!colspan=7| Combat Electronics
 
|-align=center
!colspan=3| Civilian ECCM
| 6,500¥ || 1.3x || – ||align=left| Civilian-grade [[Future Tech#ECCM|ECCM]] to protect the plane's comms systems.
|-align=center
! !!colspan=2| Security ECCM
| 87,500¥ || 3.5x || – ||align=left| Upgrade to security-grade [[Future Tech#ECCM|ECCM]].
|-align=center
! !! !! Military ECCM
| 4,000,000¥ || 8x || 1 m<sup>3</sup><br>100 kg ||align=left| Upgrade to military-grade [[Future Tech#ECCM|ECCM]].
 
|-align=center
!colspan=3| Civilian ECM
| 20,000¥ || 2x || – ||align=left| Civilian-grade [[Future Tech#ECM|ECM]]. Disrupt enemy comms.
|-align=center
! !!colspan=2| Security ECM
| 375,000¥ || 5x || 1 m<sup>3</sup><br>100 kg ||align=left| Upgrade to security-grade [[Future Tech#ECM|ECM]].
|-align=center
! !! !! Military ECM
| 10,000,000¥ || 10x || 1 m<sup>3</sup><br>200 kg ||align=left| Upgrade to military-grade [[Future Tech#ECM|ECM]].
 
|-align=center
!colspan=3| EWS V.I.
| 150,000¥ || 2x || – ||align=left| A Virtual Intelligence electronic-warfare agent from Monobe International. Can replace the operator (in which case it makes checks of modest skill, no rerolls possible) or provide Help to a human operator.
 
|-align=center
!colspan=3| Enhanced Targeting System
| 150,000¥ || 2x || – ||align=left| Improves target acquisition for aircraft-mounted weapon systems. Grants Help to relevant actions.
 
|}
|}
<nowiki>*</nowiki> Indicates the black-market markup that was applied to produce the listed price.
<nowiki>*</nowiki> Indicates the black-market markup that was applied to produce the listed price. The runners lack a good connection for military equipment.<br>


==Renraku Blue Lotus Amphibious Security Transport==
==Renraku Blue Lotus Amphibious Security Transport==
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|-
|-
!rowspan=2| Cargo Capacity
!rowspan=2| Cargo Capacity
| 3,000 kg (3 tons)
| 2,500 kg (2.5 tons)
|-
|-
| 12 m<sup>3</sup> (420 ft<sup>3</sup>)
| 10 m<sup>3</sup> (350 ft<sup>3</sup>)
|-
!rowspan=2| Size
| 7,000 kg (6.9 tons)
|-
| 45 m<sup>3</sup> (1600 ft<sup>3</sup>)
|}
|}


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|-
|-
! Power Plant
! Power Plant
| Electric Battery
| Magnesium-Ion Battery
|-
|-
! Attributes
! Attributes
| Poor Handling, Poor Acceleration
| Amphibious, Poor Handling, Poor Acceleration
|-
|-
! Electronics
! Electronics
| Rigging Interface, External Cameras, GridGuide Link
| Rigging Interface (1), External Cameras, GridGuide Link, Basic Radio Comms, Basic Cellular Comms
|-
|-
! Passenger<br>Accommodations
! Passenger<br>Accommodations
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|}
|}


===Upgrades===


{| class="wikitable"
{| class="wikitable"
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|-align=center
|-align=center
|colspan=3| Type || Cost || M* || Space || Description
|colspan=3| Type || Cost || M* || Space || Description
|-
|-
!colspan=7| Combat Systems
!colspan=7| Drive Systems
|-align=center
!colspan=3| High-Spec Engine
| 10,000¥ || – || – ||align=left| Improves top speed to 160 km/h (100 mph) and "Poor Acceleration" to "Mediocre Acceleration."
|-align=center
!colspan=3| Crystal-Silicon Battery
| 20,000¥ || – || — ||align=left| Improves range to 1,500 km (930 miles).
 
|-
!colspan=7| Combat Hardware
|-align=center
|-align=center
!colspan=3| Anti&#8209;Personnel Pop&#8209;Up Turret
!colspan=3| Anti&#8209;Personnel Pop&#8209;Up Turret
| 75,000¥ || 2.5x || 1 m<sup>3</sup><br>200&nbsp;kg ||align=left| A concealed machine-gun turret with an effective range of 1 km. Useful against lightly-armored targets.
| 75,000¥ || 2.5x || 1 m<sup>3</sup><br>200&nbsp;kg ||align=left| A concealed machine-gun turret with an effective range of 1 km. Useful against lightly-armored targets.
|-align=center
|-align=center
!colspan=3| Electronic Warfare System
! !!colspan=2| Gyroscopic Stabilizer
| 30,000¥ || 1.3x || 0.5 m<sup>3</sup><br>100 kg ||align=left| Enables the transport to engage in basic electronic warfare activities. Ineffective against military-grade systems. Faces Disadvantage against private-security-grade systems.
| 12,500¥ || 2.5x || –<br>50&nbsp;kg ||align=left| Attempts to counteract the negative effects of the transport's movement on machine-gun fire. Gain Help when facing Disadvantage from these considerations.
 
|-align=center
!colspan=3| Thermal-Flare Launcher
| 45,000¥ || 1.5x || 0.5 m<sup>3</sup><br>75&nbsp;kg ||align=left| A thermal-flare launcher to defend against heat-seeking guided weapons.
 
|-
!colspan=7| Combat Electronics
 
|-align=center
!colspan=3| Civilian ECCM
| 5,000¥ || 1.3x || – ||align=left| Civilian-grade [[Future Tech#ECCM|ECCM]] to protect the transport's comms systems.
|-align=center
|-align=center
! !!colspan=2| EWS V.I.
! !!colspan=2| Security ECCM
| 250,000¥ || 2x || – ||align=left| A Virtual Intelligence agent equipped for automated electronic warfare. Can replace the operator (in which case it makes checks of modest skill, no rerolls possible) or provide Help to a human operator.
| 65,500¥ || 3.5x || – ||align=left| Upgrade to security-grade [[Future Tech#ECCM|ECCM]].
 
|-align=center
|-align=center
! !!colspan=2| Security-Grade EWS
!colspan=3| Civilian ECM
| 1,000,000¥ || 4x || ||align=left| Enhances the transport's electronic warfare capabilities, removing Disadvantage against private-security-grade systems.
| 20,000¥ || 2x || 0.5 m<sup>3</sup><br>50 kg ||align=left| Civilian-grade [[Future Tech#ECM|ECM]]. Disrupt enemy comms.
|-align=center
|-align=center
! !! !! Military EWS
! !!colspan=2| Security ECM
| 28,125,000¥ || 5x || 0.5 m<sup>3</sup><br>50 kg ||align=left| Further augments the transport's electronic warfare capabilities, granting Advantage against all but other military-grade systems.
| 375,000¥ || 5x || 1 m<sup>3</sup><br>100 kg ||align=left| Upgrade to security-grade [[Future Tech#ECM|ECM]].
 
|-align=center
!colspan=3| EWS V.I.
| 150,000¥ || 2x || – ||align=left| A Virtual Intelligence electronic-warfare agent from Monobe International. Can replace the operator (in which case it makes checks of modest skill, no rerolls possible) or provide Help to a human operator.
|-align=center
|-align=center
!colspan=3| Enhanced Targeting System
!colspan=3| Enhanced Targeting System
| 250,000¥ || 2x || – ||align=left| Improves target acquisition for transport-mounted weapon systems. Grants Help to relevant actions.
| 150,000¥ || 2x || – ||align=left| Improves target acquisition for transport-mounted weapon systems. Grants Help to relevant actions.
|-align=center
 
!colspan=3| Thermal-Flare Launcher
| 45,000¥ || 1.5x || 0.5 m<sup>3</sup><br>75&nbsp;kg ||align=left| A thermal-flare launcher to defend against heat-seeking guided weapons.
|-
|-
!colspan=7| Support Systems
!colspan=7| Support Systems
|-align=center
!colspan=3| Datajack
| 2,500¥ || – || - ||align=left| A datajack allowing access to vehicle systems, suitable for rigging or decking.
|-align=center
|-align=center
!colspan=3| Spotlight
!colspan=3| Spotlight
| 1,500¥ || – || – ||align=left| A spotlight mounted on the side of the transport.
| 1,500¥ || – || – ||align=left| A spotlight mounted on the side of the transport.
|-align=center
|-align=center
!colspan=3| Drone Launcher
!colspan=3| Drone Hatch
| 35,000¥ || – || 0.5 m<sup>3</sup><br>100&nbsp;kg ||align=left| One type of small flying drone (e.g., a blimp drone) can be launched from atop the transport.
| 5,000¥ || – || 0.5 m<sup>3</sup><br>100&nbsp;kg ||align=left| One type of small flying drone (e.g., a [[Drones#Blimp_Drones|blimp drone]]) can be released from atop the transport. Includes pass-through for fiber-optic links.
|-align=center
|-align=center
! !!colspan=2| Additional Drone Configuration
! !!colspan=2| Additional Drone Configuration
| 2,500¥ || – || – ||align=left| The launcher can hold an additional type of flying drone, though only one can be loaded in the launcher at a time. Swapping drones requires a few minutes work.
| 500¥ || – || – ||align=left| The hatch can accomodate an additional type of flying drone, though only one can be loaded for release at a time. Swapping drones requires a few minutes work.
|-align=center
!colspan=3| Medium-Range Radio Sensor Suite
| 25,000¥ || – || 100&nbsp;kg ||align=left| A roof-mounted [[Future_Tech#Radio_Sensors|radio sensor suite]].
|-align=center
!colspan=3| Radio Hub
| 4,000¥ || – || – ||align=left| The transport's radio and cellular systems can operate as a local hub for properly-configured devices.
 
|-
|-
!colspan=7| Facilities
!colspan=7| Facilities
|-align=center
|-align=center
!colspan=3| Workshop
!colspan=3| Workshop
| 20,000¥ || – || 4 m<sup>3</sup><br>500 kg ||align=left| Select an area of practice (e.g., mechanical engineering, electronics, explosives, chems, emergency medicine). The transport carries a workshop suitable for performing the relevant activity.
| 20,000¥ || – || 4 m<sup>3</sup><br>500 kg ||align=left| Select an area of practice (e.g., mechanical engineering, electronics, explosives, chems, emergency medicine, hermetic summoning). The transport carries a workshop suitable for performing the relevant activity.
|-align=center
|-align=center
! !!colspan=2| Improved Workshop
! !!colspan=2| Improved Workshop
Line 199: Line 334:
|}
|}
<nowiki>*</nowiki> Indicates the black-market markup that was applied to produce the listed price.
<nowiki>*</nowiki> Indicates the black-market markup that was applied to produce the listed price.
==Saint Florian's House==
{| class="wikitable"
|-
!colspan=7| Facilities
|-align=center
| Type || Description
|-align=center
! Chems Workshop
|align=left| A workshop suitable for producing chems.
|-align=center
! Explosives Workshop
|align=left| A workshop suitable for producing explosives.
|-align=center
! Emergency Exit
|align=left| Florian has prepared an emergency escape exit into the sewers.
|-align=center
! Medicine Lodge
|align=left| A small shamanic medicine lodge of bear.
|}
===Upgrades===
{| class="wikitable"
|align=center colspan=4|'''Upgrade Options'''
|-align=center
|colspan=2| Type || Cost || Description
|-align=center
!colspan=2| Workshop
| 20,000¥ ||align=left| Select an area of practice (e.g., mechanical engineering, electronics, explosives, chems, emergency medicine, hermetic summoning). Provides a workshop suitable for performing the relevant activity.
|-align=center
! !! Improved Workshop
| 60,000¥ ||align=left| Improves an existing workshop. Gain Help to the associated activity when the workshop is used.
|}

Latest revision as of 05:07, 13 April 2025

Ares Proteus OM-14 Flying Boat

Ares Proteus OM-14 Flying Boat
Specs
Cruising Speed 750 km/h (466 mph)
Range 4,500 km (2,800 miles)
Service Ceiling 11 km (36,000 feet)
Required Runway 2 km (1.25 miles)
Cargo Capacity 15,000 kg (14.8 tons)
100 m3 (3,500 ft3)
Fuel 9,000 liters
0.5 km / liter
0.5¥ / liter
1¥ / km (1.6¥ / mile)


Description
Power Plant Jet Turbine
Attributes Amphibious, Poor Handling, Conspicuous Radar Profile
Electronics Basic Weather Radar, Basic Auto-Nav, Basic Radio Comms, Basic Cellular Comms, Basic Satellite Comms (200¥/hour for high-bandwidth), Programmable Transponder, Rigging Interface (1), Forward-Facing Nose and Tail Cameras
Passenger
Accommodations
Two bucket seats in cockpit (left: pilot w/ rigger datajack; right: co-pilot / commander console).
Two folding bench seats in rear of plane (2.5 occupants each) (2 m3 each when unfolded).
Two folding bunks above the bench seats (1 occupant each) (2 m3 each when unfolded).
Full passenger accommodations and basic equipment storage for the PCs and Shiba uses 18 m3 and 2,000 kg. The amphibious transport uses 45 m3 and 7,000 kg. This leaves 37 m3 and 6,000 kg capacity.
Smuggling 3 m3 in hidden compartments throughout the plane.
Access
Points
Left-side passenger door behind cockpit.
Ceiling hatch above cockpit.
Left-and-right side cargo doors at front of cargo bay.
Ceiling hatch above cargo bay.
Rear cargo hatch.

Upgrades

Upgrade Options: Commercial Equipment
Type Cost Space Description
Sensors
Security Cameras 5,000¥ A set of internal and external cameras capturing the airplane and its immediate vicinity.
Enhanced Cameras 10,000¥ –  The security cameras are higher resolution and include low-light and thermographic sensors.
Ultrasonics 60,000¥ –  Ultrasonic generators, microphones, and echolocation processors allow ultrasonic vision in the vicinity of the plane. Ultrasonic sensors do not work when the plane is in motion.
Wide-Area Ground-Coverage Cameras 25,000¥ 100 kg  Wing-mounted cameras providing broad surveillance of the ground beneath the airplane. At standard cruising altitude, provides detail equivalent to 2020s consumer terrain maps (e.g., Google Maps).
Enhanced Ground-Coverage Cameras 15,000¥ The ground-coverage cameras include low-light and thermographic sensors.
Telescopic Ground Camera 50,000¥ 100 kg  A wing-mounted gyroscopically-isolated telescopic camera providing detailed examination of an area beneath the airplane sufficient to read large text (e.g., a license plate) at cruising altitudes. Includes low-light and thermographic sensors.
Long-Range Radio Sensor Suite 65,000¥ 100 kg  A wing-mounted radio sensor suite capable of operating at the plane's lower cruising altitudes.
Radar System 40,000¥ 200 kg  An active radar system capable of detecting aircraft within 100 km.
Support Systems
Datajack 2,500¥ A datajack allowing access to ship's systems, suitable for rigging or decking.
Spotlight 2,000¥ A spotlight mounted on the side of the plane.
Drone Launcher 20,000¥ 3 m3
400 kg
One type of flying drone (e.g., a recon drone) can be launched from atop the plane during flight.
Additional Drone Configuration 2,000¥ The launcher can hold an additional type of flying drone, though only one can be loaded in the launcher at a time. Swapping drones requires a few minutes work.
Drone Catapult 5,000¥ 100 kg The launcher can accelerate a drone up to speed, replacing up to 500 m of runway.
Pilot V.I. 75,000¥ A Virtual Intelligence agent equipped for automated piloting. Significantly more advanced than standard auto-pilot. Can replace a human pilot (in which case it makes checks of modest skill, no rerolls possible) or provide Help by acting as a co-pilot.
Radio Hub 5,000¥ The airplane's radio and cellular systems can operate as a local hub for properly-configured devices.
Accomodations
Folding Bench Seat 1,000¥  2 m3 A folding bench seat capable of fitting three people, though large orks, trolls, and other oversized metahumans require 1½ or 2 spots. Only uses the listed space when unfolded.
Folding Bunk 1,000¥  2 m3 A folding bunk fitting one person. Only uses the listed space when unfolded.
Bucket Seat 500¥  1 m3 A comfortable reclining bucket seat with safety restraints.
Luxury Pod 2,500¥  3 m3
100 kg
An indulgent travel accommodation for one, configurable for work, rest, or relaxation. Fully-adjustable seat; integrated TriD; collapsable workspace.
Facilities
Workshop 20,000¥ 4 m3
500 kg
Select an area of practice (e.g., mechanical engineering, electronics, explosives, chems, emergency medicine, hermetic summoning). The plane carries a workshop suitable for performing the relevant activity.
Improved Workshop 60,000¥ 2 m3
300 kg
Improves an existing workshop. Gain Help to the associated activity when the workshop is used.


Upgrade Options: Military / Security Equipment
Type Cost M* Space Description
Combat Hardware
Autocannon Pop‑Out Turret 125,000¥ 2.5x 3 m3
800 kg
A heavy autocannon turret concealed within the side wall of the plane with an effective range of 5 km. Useful against moderately-armored targets.
Gyroscopic Stabilizer 18,000¥ 2.5x 1 m3
200 kg
Attempts to counteract the negative effects of the plane's movement on autocannon fire. Gain Help when facing Disadvantage from movement.
Missile Pop‑Out Turret 60,000¥ 3x 3 m3
500 kg
A missile launcher concealed within the side wall of the plane. The rack can hold up to two individually-selectable missiles, not included, requiring a couple minutes to reload. Missiles do not suffer from movement penalties.
Air‑to‑Air Missile 150,000¥ 3x ½m3
100 kg
The Saab-Saaker AIM-9F: an air-to-air heat-seeking guided missile with an effective range of 50 km. A generation behind the state-of-the-art, this missile is ineffective against military-grade aircraft. Ignore volume if racked.
Air‑to‑Surface Missile 18,000¥ 3x ½m3
100 kg
The DRDO Inderpal: a basic air-to-surface guided glide bomb with an effective range of 40 km. Capable of destroying infantry groups, armor, civilian infrastructure, and light fortifications. Ignore volume if racked.
Expanded Magazine 14,000¥ 3x 2 m3
100 kg
A concealed auto-feeder to rack up to four additional missiles.
Thermal-Flare Launcher 65,000¥ 1.5x 2 m3
400 kg
The Ordtech SUU-45 thermal-flare launcher. Defends against heat-seeking guided weapons.
Combat Electronics
Civilian ECCM 6,500¥ 1.3x Civilian-grade ECCM to protect the plane's comms systems.
Security ECCM 87,500¥ 3.5x Upgrade to security-grade ECCM.
Military ECCM 4,000,000¥ 8x 1 m3
100 kg
Upgrade to military-grade ECCM.
Civilian ECM 20,000¥ 2x Civilian-grade ECM. Disrupt enemy comms.
Security ECM 375,000¥ 5x 1 m3
100 kg
Upgrade to security-grade ECM.
Military ECM 10,000,000¥ 10x 1 m3
200 kg
Upgrade to military-grade ECM.
EWS V.I. 150,000¥ 2x A Virtual Intelligence electronic-warfare agent from Monobe International. Can replace the operator (in which case it makes checks of modest skill, no rerolls possible) or provide Help to a human operator.
Enhanced Targeting System 150,000¥ 2x Improves target acquisition for aircraft-mounted weapon systems. Grants Help to relevant actions.

* Indicates the black-market markup that was applied to produce the listed price. The runners lack a good connection for military equipment.

Renraku Blue Lotus Amphibious Security Transport

Renraku Green Lotus Amphibious Military Transport
Specs
Top Speed 128 km/h (80 mph)
Range 500 km (310 miles)
Cargo Capacity 2,500 kg (2.5 tons)
10 m3 (350 ft3)
Size 7,000 kg (6.9 tons)
45 m3 (1600 ft3)


Description
Power Plant Magnesium-Ion Battery
Attributes Amphibious, Poor Handling, Poor Acceleration
Electronics Rigging Interface (1), External Cameras, GridGuide Link, Basic Radio Comms, Basic Cellular Comms
Passenger
Accommodations
Two bucket seats in front.
Two bucket seats in second row.
One folding bench seat in cargo area.
Access
Points
Four side doors for passenger seats.
Rear door for cargo area.

Upgrades

Upgrade Options
Type Cost M* Space Description
Drive Systems
High-Spec Engine 10,000¥ Improves top speed to 160 km/h (100 mph) and "Poor Acceleration" to "Mediocre Acceleration."
Crystal-Silicon Battery 20,000¥ Improves range to 1,500 km (930 miles).
Combat Hardware
Anti‑Personnel Pop‑Up Turret 75,000¥ 2.5x 1 m3
200 kg
A concealed machine-gun turret with an effective range of 1 km. Useful against lightly-armored targets.
Gyroscopic Stabilizer 12,500¥ 2.5x
50 kg
Attempts to counteract the negative effects of the transport's movement on machine-gun fire. Gain Help when facing Disadvantage from these considerations.
Thermal-Flare Launcher 45,000¥ 1.5x 0.5 m3
75 kg
A thermal-flare launcher to defend against heat-seeking guided weapons.
Combat Electronics
Civilian ECCM 5,000¥ 1.3x Civilian-grade ECCM to protect the transport's comms systems.
Security ECCM 65,500¥ 3.5x Upgrade to security-grade ECCM.
Civilian ECM 20,000¥ 2x 0.5 m3
50 kg
Civilian-grade ECM. Disrupt enemy comms.
Security ECM 375,000¥ 5x 1 m3
100 kg
Upgrade to security-grade ECM.
EWS V.I. 150,000¥ 2x A Virtual Intelligence electronic-warfare agent from Monobe International. Can replace the operator (in which case it makes checks of modest skill, no rerolls possible) or provide Help to a human operator.
Enhanced Targeting System 150,000¥ 2x Improves target acquisition for transport-mounted weapon systems. Grants Help to relevant actions.
Support Systems
Datajack 2,500¥ - A datajack allowing access to vehicle systems, suitable for rigging or decking.
Spotlight 1,500¥ A spotlight mounted on the side of the transport.
Drone Hatch 5,000¥ 0.5 m3
100 kg
One type of small flying drone (e.g., a blimp drone) can be released from atop the transport. Includes pass-through for fiber-optic links.
Additional Drone Configuration 500¥ The hatch can accomodate an additional type of flying drone, though only one can be loaded for release at a time. Swapping drones requires a few minutes work.
Medium-Range Radio Sensor Suite 25,000¥ 100 kg  A roof-mounted radio sensor suite.
Radio Hub 4,000¥ The transport's radio and cellular systems can operate as a local hub for properly-configured devices.
Facilities
Workshop 20,000¥ 4 m3
500 kg
Select an area of practice (e.g., mechanical engineering, electronics, explosives, chems, emergency medicine, hermetic summoning). The transport carries a workshop suitable for performing the relevant activity.
Improved Workshop 60,000¥ 2 m3
300 kg
Improves an existing workshop. Gain Help to the associated activity when the workshop is used.

* Indicates the black-market markup that was applied to produce the listed price.

Saint Florian's House

Facilities
Type Description
Chems Workshop A workshop suitable for producing chems.
Explosives Workshop A workshop suitable for producing explosives.
Emergency Exit Florian has prepared an emergency escape exit into the sewers.
Medicine Lodge A small shamanic medicine lodge of bear.

Upgrades

Upgrade Options
Type Cost Description
Workshop 20,000¥ Select an area of practice (e.g., mechanical engineering, electronics, explosives, chems, emergency medicine, hermetic summoning). Provides a workshop suitable for performing the relevant activity.
Improved Workshop 60,000¥ Improves an existing workshop. Gain Help to the associated activity when the workshop is used.