Difference between revisions of "Current Matchup"
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==Special== | ==Special== | ||
Mercato can adjust its fan factor between four and | Mercato can adjust its fan factor between four and seven based on how much the city promotes this match primarily made up of alternates. | ||
Barry Bloodbag | The Shadow Band must field Barry Bloodbag to kick whenever it has the opportunity to do so. | ||
==Opposing Team Roster== | ==Opposing Team Roster== | ||
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|- | |- | ||
| Thorgrim the Mutilator || Wight || Necromantic || Shadowing, Tackle, Mighty Blow, Stand Firm || Block, Regeneration || 6 || 3 || 3 || 8 || – || 170 | | Thorgrim the Mutilator || Wight || Necromantic || Shadowing, Tackle, Mighty Blow, Stand Firm || Block, Regeneration || 6 || 3 || 3 || 8 || – || 170 | ||
|- | |||
|colspan=11| | |||
|- | |- | ||
| Master Zamaria || Vampire || Vampire || Shadowing, Tackle, Diving Tackle, Side Step, Stand Firm, Pass Block || Bloodlust, Hypnotic Gaze, Regeneration || 6 || 4 || 4 || 8 || – || 230 | | Master Zamaria || Vampire || Vampire || Shadowing, Tackle, Diving Tackle, Side Step, Stand Firm, Pass Block || Bloodlust, Hypnotic Gaze, Regeneration || 6 || 4 || 4 || 8 || – || 230 | ||
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|- | |- | ||
| Potap Sobczak || Thrall || Thrall || Shadowing, Stand Firm, Pass Block || – || 6 || 3 || 3 || 7 || – || 110 | | Potap Sobczak || Thrall || Thrall || Shadowing, Stand Firm, Pass Block || – || 6 || 3 || 3 || 7 || – || 110 | ||
|- | |||
|colspan=11| | |||
|- | |- | ||
| Barry Bloodbag || Thrall || Thrall || Shadowing, Kick, +ST, +AG, +MA, +AV || – || <span style="color:#cc0000">5</span> || <span style="color:#cc0000">2</span> || <span style="color:#cc0000">2</span> || <span style="color:#cc0000">6</span> || -ST, -ST, -AG, -AG, -MA, -MA, -AV, -AV, Niggle, Niggle || 230 | | Barry Bloodbag || Thrall || Thrall || Shadowing, Kick, +ST, +AG, +MA, +AV || – || <span style="color:#cc0000">5</span> || <span style="color:#cc0000">2</span> || <span style="color:#cc0000">2</span> || <span style="color:#cc0000">6</span> || -ST, -ST, -AG, -AG, -MA, -MA, -AV, -AV, Niggle, Niggle || 230 | ||
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==Win Result== | ==Win Result== | ||
+1 fan factor | |||
Mercato | The favors provided to Mercato's grateful elite prompt them to rehire one of the players fired after the loss to the A-B Mithrilite Guild. | ||
Mercato's elite will help fund player training. Pick one of: | |||
* Eeza's injury receives the benefit of a powerful shamanic ritual. He loses -MA and may gain an agility skill. | * Eeza's injury receives the benefit of a powerful shamanic ritual. He loses -MA and may gain an agility skill. | ||
* Tsaable Nibbler trains with a star gutter runner and may gain +AG or two instances of +MA. | * Tsaable Nibbler trains with a star gutter runner and may gain +AG or two instances of +MA. | ||
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==Tie Result== | ==Tie Result== | ||
Mercato | The Shadow Band neither provide services to the members of the Mercato Senate nor are provide ground to settle in the Mercato area. | ||
==Loss Result== | ==Loss Result== | ||
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-1 fan factor | -1 fan factor | ||
Mercato | The Shadow Band is allowed to settle in Mercato. When Nurgle arrives, the band uses their magic to assist them. For each Mercato piece rostered against Nurgle's Negotiators, roll 1d6. On a 1, apply a Niggling injury to the piece. On a 2, the Mercato coach may select the permanent injury applied to the piece (these injuries may not be nullified for the match by means such as armor patches). These injuries are removed following the match. | ||
==Side Goals== | |||
Barry Bloodbag is badly hurt. | |||
* | * Master Zamaria will teach one Mercato player that isn't with the traveling team any one of his skills. | ||
Barry Bloodbag takes a permanent injury. | |||
* | * As above, but two choices may be made, which may be applied to the same piece. | ||
Barry Bloodbag is killed. | |||
* As above, but four choices may be made, multiple of which may be applied to the same piece. | |||
Either remove an opposing player from the field or knock the ball free from an opposing ball carrier using a bomb. | Either remove an opposing player from the field or knock the ball free from an opposing ball carrier using a bomb. | ||
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Skarrot Headcracker (bombardier) completes one of the three reserve player goals above. | Skarrot Headcracker (bombardier) completes one of the three reserve player goals above. | ||
* The benefit may instead be assigned to any other rostered [[Team_Roster#Reserve_Pieces|reserve player]], which may stack with other levels assigned to that player. | * The benefit may instead be assigned to any other rostered [[Team_Roster#Reserve_Pieces|reserve player]], which may stack with other levels assigned to that player. | ||
==Ongoing Goals== | ==Ongoing Goals== | ||
A player on either team actually dies. | |||
* Yasha is healed of all injuries. | * Yasha is healed of all injuries. | ||
* | * Yasha may take a stat-up as her final skill. Otherwise, she may take a normal skill or mutation before her next match. | ||
Bubonost the Infested's tentacles cause a player to fail to move. | |||
* Bubonost is healed of all injuries. | * Bubonost is healed of all injuries. | ||
* After two failed dodges, Bubonost becomes a skaven blitzer with his current skills (0/2). | * After two failed dodges, Bubonost becomes a skaven blitzer with his current skills (0/2). |
Revision as of 05:17, 20 October 2021
Special
Mercato can adjust its fan factor between four and seven based on how much the city promotes this match primarily made up of alternates.
The Shadow Band must field Barry Bloodbag to kick whenever it has the opportunity to do so.
Opposing Team Roster
Fan Factor | 2 |
Assistant Coaches Cheerleaders |
10+0 |
Bloodweiser Babes Bribes Wandering Apothecary Wizard | |
Apothecary | N/A |
Team Rerolls | 6 |
No Home Stadium | |
Team Value | 3030 |
Shadow Band
Acolytes of the Shadow, an eastern chaos god, arrive at Mercato, seeking a new place to call home. While the Mercato Senate is aghast at the notion of the chaos worshippers settling in their territory, the promise that the band would use their unnatural abilities for their benefit should Mercato win the match tempted them into agreeing to a game.
Name | Position | Base Team | Learned Skills | Default Skills | MA | ST | AG | AV | Injuries | Cost |
---|---|---|---|---|---|---|---|---|---|---|
Lord Rex | Vampire | Vampire | Shadowing, +ST, +AG, Block, Dodge, Leap | Bloodlust, Hypnotic Gaze, Regeneration | 6 | 5 | 5 | 8 | – | 280 |
Pinoch Patch | Flesh Golem | Necromantic | Shadowing, +ST, Block, Tackle, Guard | Regeneration, Stand Firm, Thick Skull | 4 | 5 | 2 | 9 | – | 240 |
Glummarg Weylyn | Werewolf | Necromantic | Shadowing, Wrestle, Tackle, Dodge, Side Step | 8 | 3 | 3 | 8 | – | 220 | |
Thorgrim the Mutilator | Wight | Necromantic | Shadowing, Tackle, Mighty Blow, Stand Firm | Block, Regeneration | 6 | 3 | 3 | 8 | – | 170 |
Master Zamaria | Vampire | Vampire | Shadowing, Tackle, Diving Tackle, Side Step, Stand Firm, Pass Block | Bloodlust, Hypnotic Gaze, Regeneration | 6 | 4 | 4 | 8 | – | 230 |
Redoslav Ostrow | Thrall | Thrall | Shadowing, Tackle, Diving Tackle | – | 6 | 3 | 3 | 7 | – | 110 |
Pavel Klychko | Thrall | Thrall | Shadowing, Tackle, Side Step | – | 6 | 3 | 3 | 7 | – | 110 |
Jacob Król | Thrall | Thrall | Shadowing, Tackle Stand Firm | – | 6 | 3 | 3 | 7 | – | 110 |
Rostyslav Rutkow | Thrall | Thrall | Shadowing, Tackle, Pass Block | – | 6 | 3 | 3 | 7 | – | 100 |
Levko Dudek | Thrall | Thrall | Shadowing, Diving Tackle, Side Step | – | 6 | 3 | 3 | 7 | – | 120 |
Myron Ivanchuck | Thrall | Thrall | Shadowing, Diving Tackle, Stand Firm | – | 6 | 3 | 3 | 7 | – | 120 |
Boris Nowak | Thrall | Thrall | Shadowing, Diving Tackle, Pass Block | – | 6 | 3 | 3 | 7 | – | 110 |
Vincent Dudek | Thrall | Thrall | Shadowing, Side Step, Stand Firm | – | 6 | 3 | 3 | 7 | – | 120 |
Redoslav Rutkow | Thrall | Thrall | Shadowing, Side Step, Pass Block | – | 6 | 3 | 3 | 7 | – | 110 |
Potap Sobczak | Thrall | Thrall | Shadowing, Stand Firm, Pass Block | – | 6 | 3 | 3 | 7 | – | 110 |
Barry Bloodbag | Thrall | Thrall | Shadowing, Kick, +ST, +AG, +MA, +AV | – | 5 | 2 | 2 | 6 | -ST, -ST, -AG, -AG, -MA, -MA, -AV, -AV, Niggle, Niggle | 230 |
Win Result
+1 fan factor
The favors provided to Mercato's grateful elite prompt them to rehire one of the players fired after the loss to the A-B Mithrilite Guild.
Mercato's elite will help fund player training. Pick one of:
- Eeza's injury receives the benefit of a powerful shamanic ritual. He loses -MA and may gain an agility skill.
- Tsaable Nibbler trains with a star gutter runner and may gain +AG or two instances of +MA.
- Valodd Wortsnag is taken on a spirit hunt and returns an orc blitzer, replacing his existing block with any other blitzer normal skill.
Tie Result
The Shadow Band neither provide services to the members of the Mercato Senate nor are provide ground to settle in the Mercato area.
Loss Result
-1 fan factor
The Shadow Band is allowed to settle in Mercato. When Nurgle arrives, the band uses their magic to assist them. For each Mercato piece rostered against Nurgle's Negotiators, roll 1d6. On a 1, apply a Niggling injury to the piece. On a 2, the Mercato coach may select the permanent injury applied to the piece (these injuries may not be nullified for the match by means such as armor patches). These injuries are removed following the match.
Side Goals
Barry Bloodbag is badly hurt.
- Master Zamaria will teach one Mercato player that isn't with the traveling team any one of his skills.
Barry Bloodbag takes a permanent injury.
- As above, but two choices may be made, which may be applied to the same piece.
Barry Bloodbag is killed.
- As above, but four choices may be made, multiple of which may be applied to the same piece.
Either remove an opposing player from the field or knock the ball free from an opposing ball carrier using a bomb.
- The Goblin Farmer's Association recruits Witkit Bottlethief (fanatic, block, grab) to the Mercato team.
Muckteef surfs at least two opposing players or at least one opposing player that isn't a dwarf blocker (long beard) or Bretonnian lineman.
- Muckteef gains a normal skill.
A reserve player scores a touchdown.
- That player may gain one of dodge, break tackle, +MA, or pro.
- May be completed multiple times for different players.
A reserve player inflicts a casualty on an opposing player based on a block or blitz by either player, a foul, a surf, or throwing a bomb.
- That player may gain one of mighty blow, dirty player, piling on, or pro.
- May be completed multiple times for different players.
- A bomb throw that passes through multiple reserve players counts towards all those players.
A reserve player performs both the above.
- That player may either gain the benefit of both or receive any one level up.
- May be completed multiple times for different players.
Skarrot Headcracker (bombardier) completes one of the three reserve player goals above.
- The benefit may instead be assigned to any other rostered reserve player, which may stack with other levels assigned to that player.
Ongoing Goals
A player on either team actually dies.
- Yasha is healed of all injuries.
- Yasha may take a stat-up as her final skill. Otherwise, she may take a normal skill or mutation before her next match.
Bubonost the Infested's tentacles cause a player to fail to move.
- Bubonost is healed of all injuries.
- After two failed dodges, Bubonost becomes a skaven blitzer with his current skills (0/2).
MVP: a non-PC piece does something extraordinary that improves the outcome of the match.
- The piece gains an appropriate skill.