Difference between revisions of "Equipment (Fate)"
Jump to navigation
Jump to search
(Created page with "Characters are assumed to have reasonable access to the typical sorts of equipment (weapons, armor, gear, etc.) that Shadowrunners use. Only special, exotic, or otherwise unus...") |
|||
Line 3: | Line 3: | ||
==Monofilament Whip== | ==Monofilament Whip== | ||
Terrifying. Deadly. Iconic. Slices through armor, flesh, and bone. Defense aspects that reflect toughness, armor, or any other form of physical protection or resilience are irrelevant. Uses the Exotic (Monofilament Whip) skill. | |||
==Ranger Arms SM–5== | ==Ranger Arms SM–5== | ||
A legendary assassin's weapon. Extreme range, silencer, imaging scope, and its ceramic construction disassembles for storage in a briefcase that can pass through a metal detector. | A legendary assassin's weapon. Extreme range, silencer, imaging scope, and its ceramic construction disassembles for storage in a briefcase that can pass through a metal detector. |
Revision as of 04:00, 24 July 2015
Characters are assumed to have reasonable access to the typical sorts of equipment (weapons, armor, gear, etc.) that Shadowrunners use. Only special, exotic, or otherwise unusual equipment need to be purchased.
Monofilament Whip
Terrifying. Deadly. Iconic. Slices through armor, flesh, and bone. Defense aspects that reflect toughness, armor, or any other form of physical protection or resilience are irrelevant. Uses the Exotic (Monofilament Whip) skill.
Ranger Arms SM–5
A legendary assassin's weapon. Extreme range, silencer, imaging scope, and its ceramic construction disassembles for storage in a briefcase that can pass through a metal detector.