Difference between revisions of "Main Page"
Line 1: | Line 1: | ||
==Purchasable== | |||
===Cyberears=== | |||
== | You ears are replaced with electronic ears: peak human hearing ability with built-in audio recording and playback. | ||
====Enhanced Audio Processing==== | |||
Execute audio-filtering programs, allowing the filtering of repetitive background noises, the suppression of disorienting noises, and other basic audio tasks. | |||
====Enhanced Microphones==== | |||
Enhanced microphones with increased frequency range and sensitivity. | |||
====Parabolics==== | |||
Your ears can shift in shape to become parabolic microphones, allowing the detection of sounds at extreme ranges while blocking out other noise. | |||
====Spatial Positioning Sensors==== | |||
Additional implanted sensors around the dome of your head allow you to precisely determine the location of the source of anything you hear. | |||
===Cybereyes=== | |||
Your eyes are replaced with electronic eyes: 20/10 vision with built-in image capture and display. | |||
====Flare Compensation==== | |||
Bright flashes of flight don't bother you or ruin your night vision. | |||
====Low-Light Vision==== | |||
You can see fine in abnormally low light conditions. | |||
====Microscopic Vision==== | |||
You can enhance your vision as if looking through a magnifying glass or microscope. | |||
====Retinal Display==== | |||
The retinas of your eyes can be assigned a visible pattern, such as might be used to fool a retinal scanner. | |||
====Thermographic Vision==== | |||
You can see in infrared. | |||
====Telescopic Vision==== | |||
You can enhance your vision as if using powerful binoculars. | |||
===Titanic Strength (Adept or Cyberware)=== | |||
Permission: at least one aspect must indicate adept ability or significant cyberware | |||
You gain +2 to checks to tear apart or bash to pieces with your bare hands, and can attempt to do so to objects much tougher than a normal person could. | |||
==Adept Stunts== | |||
===Danger Sense=== | |||
The adept receives +2 to Notice checks to avoid being ambushed. In addition, the adept may focus their power and make a Magic check to, on success, receive a positive or negative impression regarding a potential problem with a particular plan of action. | |||
*Example: ''"Is our client going to try to screw us at the meet?"'' | |||
*Example: ''"Is there danger lurking at the end of that dimly-lit corridor?"'' |
Revision as of 01:52, 6 July 2015
Purchasable
Cyberears
You ears are replaced with electronic ears: peak human hearing ability with built-in audio recording and playback.
Enhanced Audio Processing
Execute audio-filtering programs, allowing the filtering of repetitive background noises, the suppression of disorienting noises, and other basic audio tasks.
Enhanced Microphones
Enhanced microphones with increased frequency range and sensitivity.
Parabolics
Your ears can shift in shape to become parabolic microphones, allowing the detection of sounds at extreme ranges while blocking out other noise.
Spatial Positioning Sensors
Additional implanted sensors around the dome of your head allow you to precisely determine the location of the source of anything you hear.
Cybereyes
Your eyes are replaced with electronic eyes: 20/10 vision with built-in image capture and display.
Flare Compensation
Bright flashes of flight don't bother you or ruin your night vision.
Low-Light Vision
You can see fine in abnormally low light conditions.
Microscopic Vision
You can enhance your vision as if looking through a magnifying glass or microscope.
Retinal Display
The retinas of your eyes can be assigned a visible pattern, such as might be used to fool a retinal scanner.
Thermographic Vision
You can see in infrared.
Telescopic Vision
You can enhance your vision as if using powerful binoculars.
Titanic Strength (Adept or Cyberware)
Permission: at least one aspect must indicate adept ability or significant cyberware
You gain +2 to checks to tear apart or bash to pieces with your bare hands, and can attempt to do so to objects much tougher than a normal person could.
Adept Stunts
Danger Sense
The adept receives +2 to Notice checks to avoid being ambushed. In addition, the adept may focus their power and make a Magic check to, on success, receive a positive or negative impression regarding a potential problem with a particular plan of action.
- Example: "Is our client going to try to screw us at the meet?"
- Example: "Is there danger lurking at the end of that dimly-lit corridor?"