Difference between revisions of "Current Matchup"
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* If Thera has at least twice as many casualties in their casualty box at the end of the match than Mercato has in theirs, then Khazak may learn two skills. | * If Thera has at least twice as many casualties in their casualty box at the end of the match than Mercato has in theirs, then Khazak may learn two skills. | ||
Inflict a casualty on an elf, whether or not it is healed by | Inflict a casualty on an elf, whether or not it is healed by an apothecary. | ||
* After the match, the elf presents the Mercato player responsible for the casualty with one of their feathers as a sign of respect. | * After the match, the elf presents the Mercato player responsible for the casualty with one of their feathers as a sign of respect. | ||
* The feather will provide a choice of two player-specific one-match temporary boons to the player it is awarded to. | * The feather will provide a choice of two player-specific one-match temporary boons to the player it is awarded to. |
Revision as of 01:16, 13 December 2021
Special
Opposing Team Roster
Fan Factor | 8 |
Assistant Coaches Cheerleaders |
10+10 |
Bloodweiser Babes Bribes Master Chef Wandering Apothecary Wizard | |
Apothecary | Rostered |
Team Rerolls | 4 |
Imperial Field | Referee rest area |
Team Value | 2870 |
City of Thera
- The city team of the capital of the human empire.
- The most successful team in blood bowl.
- Near Sky Point, the former human enclave, now the hub of the CabalTV network.
- Has the largest ogre population on the continent.
Name | Position | Base Team | Learned Skills | Default Skills | MA | ST | AG | AV | Injuries | Cost |
---|---|---|---|---|---|---|---|---|---|---|
Illelis | Wardancer | Wood Elf | +ST, +AG, +MA, Strip Ball, Tackle | Block, Dodge, Leap | 9 | 4 | 5 | 7 | – | 280 |
Illanmaen | Thrower | Wood Elf | +AG, +AG, +MA, Accurate, Safe Throw | Pass | 8 | 3 | 6 | 7 | – | 240 |
Grugarg Crumpible | Ogre | Human | Block, Guard, Stand Firm | Loner, Bone-head, Mighty Blow, Thick Skull, Throw Team-Mate | 5 | 5 | 1 | 9 | -AG, Niggle | 200 |
Jarred Page | Blitzer | Human | +ST, Mighty Blow, Dodge, Tackle, Guard, Stand Firm | Block | 6 | 4 | 2 | 8 | -AG, -MA | 250 |
Tommy Taylor Jr. | Catcher | Human | +ST, Diving Catch, Block, Side Step, Tackle, Diving Tackle | Catch, Dodge | 8 | 3 | 3 | 7 | – | 220 |
Ryan Burris | Lineman | Human | Kick, Dirty Player, Sneaky Git, Wrestle, Fend, Leader | – | 6 | 3 | 3 | 8 | – | 190 |
Chucky Cole | Lineman | Human | Block, Tackle | – | 6 | 3 | 3 | 8 | – | 90 |
Sir Roland Redemund | Blitzer | Bretonnian | Dodge, Side Step, Tackle | Block, Catch, Dauntless | 7 | 3 | 3 | 7 | -AV | 170 |
John Panteleon | Blocker | Bretonnian | Guard, Tackle, Mighty Blow, Dauntless | Wrestle | 6 | 3 | 3 | 8 | Niggle | 150 |
Hrodbert | Lineman | Bretonnian | Wrestle | Fend | 6 | 3 | 2 | 7 | Niggle | 60 |
Louis | Lineman | Bretonnian | – | Fend | 6 | 3 | 2 | 7 | – | 40 |
Morgun Ollagnison | Troll Slayer | Dwarf | Juggernaut, Mighty Blow, Piling On | Block, Dauntless, Frenzy, Thick Skull | 4 | 3 | 1 | 8 | -AG, -MA (Temp) | 150 |
Olfmira Snoradordatter | Blocker | Dwarf | Stand Firm, Guard | Block, Tackle, Thick Skull | 4 | 3 | 2 | 9 | – | 110 |
Fimbin Snoradorson | Blocker | Dwarf | Stand Firm | Block, Tackle, Thick Skull | 3 | 3 | 2 | 9 | -MA | 90 |
Tartberry Grubb | Halfling | Halfling | Catch, Sprint | Dodge, Right Stuff, Stunty | 5 | 1 | 3 | 6 | -ST | 70 |
Forsythia Pie | Halfling | Halfling | – | Dodge, Right Stuff, Stunty | 5 | 2 | 3 | 6 | – | 30 |
Win Result
+1 fan factor
Mercato reaches an advantageous trade agreement with Thera.
- Mercato will invest in player training, allowing the advancement of one player character's final skill that did not otherwise advance this game.
- Mercato pays an alchemical thaumaturgist to clear the flaws of all Mercato equipment with the clerical mender type.
Vestrivan and Vasdenjas bless the Mercato team. Mercato may apply any one stat-up to any one player in any one future match.
- Ulsi may not benefit from this blessings.
The CabalTV enclave agrees to a probationary airing of basketball in the Mercato region.
Tie Result
Mercato reaches a balanced trade agreement with Thera.
The CabalTV enclave agrees to a probationary airing of basketball in the Mercato region.
Loss Result
-1 fan factor
Mercato reaches a disadvantageous trade agreement with Thera.
- When the time comes, a desperate Mercato council-member makes a deal with Nurgle to benefit themselves at the expense of the city. Eeza, Muckteef, Tsaable Nibbler, and Kniim the Quick are struck with mysterious impairments before the Nurgle match. The former two temporarily lose their +ST improvements, while the latter two take -ST injuries for that match.
Side Goals
Mercato wins by two or more touchdowns.
- When the blessing is used, that player or a different player may be given pro or leader for that match.
Mercato loses by no more than one touchdown.
- Pick one player targeted by the loss penalty to be spared.
A tie result isn’t 0-0.
- Illelis and Illanmaen grant Mercato a mixed blessing. In one future match, Mercato may transfer a stat-up from one player to another. (May not be used with Ulsi or Lyrral.)
Thera either completely declines to meaningfully pass or an attempted Thera pass does not end in the intended receiver successfully catching the ball.
- A Mercato piece rostered for the match may learn a ball-handling skill or pro.
Thera has more casualties in the casualty box at the end of the match than Mercato has in theirs.
- Khazhak Snotblood may learn a normal or doubles skill.
- If Thera has at least twice as many casualties in their casualty box at the end of the match than Mercato has in theirs, then Khazak may learn two skills.
Inflict a casualty on an elf, whether or not it is healed by an apothecary.
- After the match, the elf presents the Mercato player responsible for the casualty with one of their feathers as a sign of respect.
- The feather will provide a choice of two player-specific one-match temporary boons to the player it is awarded to.
- May be repeated multiple times.
If a player character performs a particularly impressive feat, they gain improved options for their legend level:
- Grabit Beardpuller: may take +AG or +ST
- Karnhage Fleethoof: may take +MA or +AG
- Smash Mogwuht: may take a double, +MA, or +AG
Examples of impressive plays:
- killing an opposing player or meaningfully injuring an important one
- getting the ball away from an opposing player as part of a play that recovers the ball
- recovering the ball in multiple tackle zones and getting it somewhere safe
- anything critical that requires a 4+ or harder to succeed
Ongoing Goals
A player on either team actually dies.
- Yasha is healed of all injuries.
Furgit inflicts a permanent injury or death, whether or not recovered by an apothecary.
- Furgit may use the sneaky git skill on a per-match basis.
Skrax's diving tackle causes a piece to actually fail a dodge.
- After three tackles, Skrax shares his training with the rest of his clan. (1/3)
MVP: a non-PC piece does something extraordinary that improves the outcome of the match.
- The piece gains an appropriate skill.