Difference between revisions of "Skills (Fate)"

From Shadowrun
Jump to navigation Jump to search
Line 21: Line 21:
*Swimming (Physical)
*Swimming (Physical)
*Throwing Weapons (Combat)
*Throwing Weapons (Combat)
==Chemistry==
Shadowrun Skills Covered:
*Chemistry (Technical)


==Cool==
==Cool==
Line 82: Line 78:
==Knowledge==
==Knowledge==
Shadowrun Skills Covered:
Shadowrun Skills Covered:
*Chemistry (Technical)
*Navigation (Technical)
*Navigation (Technical)
*Survival (Physical)
*Survival (Physical)


With each rank taken, name an area of expertise to which the Knowledge skill can be applied.
With each rank taken, name two areas of expertise to which the Knowledge skill can be applied.


===Educated===
===Educated===
Select two additional areas of knowledge.
Select four additional areas of knowledge.


==Locksmithing==
==Locksmithing==

Revision as of 07:57, 11 July 2015

Animal Handling

Shadowrun Skills Covered:

  • Animal Handling (Technical)

Astral Manipulation

Shadowrun Skills Covered:

  • Assensing (Magical)
  • Astral Combat (Magical)

Acrobatics

Shadowrun Skills Covered:

  • Diving (Physical)
  • Escape Artist (Physical)
  • Free-Fall (Physical)
  • Gymnastics (Physical)

Athletics

Shadowrun Skills Covered:

  • Archery (Combat)
  • Running (Physical)
  • Swimming (Physical)
  • Throwing Weapons (Combat)

Cool

Contacts

Deception

Shadowrun Skills Covered:

  • Con (Social)
  • Disguise (Physical)
  • Impersonation (Social)

Decking

Shadowrun Skills Covered:

  • Computer (Technical)
  • Cybercombat (Technical)
  • Hacking (Technical)
  • Software (Technical)

Demolitions

Shadowrun Skills Covered:

  • Demolitions (Technical)

Drive

Shadowrun Skills Covered:

  • Pilot Ground Craft (Vehicle)

Electronics

Shadowrun Skills Covered:

  • Cybertechnology (Technical)
  • Electronic Warfare (Technical)
  • Hardware (Technical)

Empathy

Fight

Shadowrun Skills Covered:

  • Blades (Combat)
  • Clubs (Combat)
  • Unarmed Combat (Combat)

Forgery

Shadowrun Skills Covered:

  • Forgery (Technical)

Heavy Vehicles

Shadowrun Skills Covered:

  • Gunnery (Vehicle)
  • Pilot Exotic Vehicle (Vehicle)
  • Pilot Walker (Vehicle)

Heavy Weapons

Shadowrun Skills Covered:

  • Exotic Ranged Weapons (Combat)
  • Heavy Weapons (Combat)

Knowledge

Shadowrun Skills Covered:

  • Chemistry (Technical)
  • Navigation (Technical)
  • Survival (Physical)

With each rank taken, name two areas of expertise to which the Knowledge skill can be applied.

Educated

Select four additional areas of knowledge.

Locksmithing

Shadowrun Skills Covered:

  • Locksmith (Technical)

Machinery

Shadowrun Skills Covered:

  • Aeronautics Mechanic (Technical)
  • Armorer (Technical)
  • Automotive Mechanic (Technical)
  • Industrial Mechanic (Technical)
  • Nautical Mechanic (Technical)

Mariner

Shadowrun Skills Covered:

  • Pilot Watercraft (Vehicle)

Notice

Shadowrun Skills Covered:

  • Perception (Physical)
  • Tracking (Physical)

Organics

Shadowrun Skills Covered:

  • Biotechnology (Technical)
  • First Aid (Technical)
  • Medicine (Technical)

Pilot

Shadowrun Skills Covered:

  • Pilot Aerospace (Vehicle)
  • Pilot Aircraft (Vehicle)

Provoke

Shadowrun Skills Covered:

  • Intimidation (Social)

Rapport

Shadowrun Skills Covered:

  • Etiquette (Social)
  • Instruction (Social)
  • Leadership (Social)
  • Negotiation (Social)
  • Performance (Social)

Resonance

Shadowrun Skills Covered:

  • Compiling (Resonance)
  • Decompiling (Resonance)
  • Registering (Resonance)

Technomancers use the Resonance skill in place of where deckers use the Decking skill.

Resources

Ritual Magic

Shadowrun Skills Covered:

  • Alchemy (Magical)
  • Arcana (Magical)
  • Artificing (Magical)
  • Disenchanting (Magical)
  • Ritual Spellcasting (Magical)

Shoot

Shadowrun Skills Covered:

  • Automatics (Combat)
  • Longarms (Combat)
  • Pistols (Combat)

Sleight of Hand

Shadowrun Skills Covered:

  • Palming (Physical)

Spellcasting

  • Counterspelling (Magical)
  • Spellcasting (Magical)

Stealth

Shadowrun Skills Covered:

  • Sneaking (Physical)

Summoning

Shadowrun Skills Covered:

  • Banishing (Magical)
  • Binding (Magical)
  • Summoning (Magical)