Difference between revisions of "Completed Jobs"
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==The Big D== | |||
'''Prompt''' | |||
One of Urni’s street contacts overheard an off-duty Lone Star officer speaking at a cop bar in Bellevue, hinting, after a few too many drinks, that some sort of metahuman riot would be prompted in Redmond during Dunkelzahn’s campaign stop in the Sprawl. The dragon will be forced to choose whether to support the rioting metahumans, either depressing his metahuman base or hurting his ability to widen his appeal. There’s no sign of a paycheck anywhere in this, but if someone doesn’t do something it could be a real blow to the great dragon’s campaign on the eve of the second debate. | |||
'''Conclusion''' | |||
The runners discovered an aborted conspiracy within Lone Star to provoke a riot in the Redmond Barrens in an attempt to discredit Dunkelzahn. A young patrolman, Hampton Lee, was prevented from carrying out his unknown plan by Irene “The Bull” Turnbull, a lieutenant overseeing Redmond in the Crime Suppression Division of the Seattle Lone Star operation, with the implication that Turnbull had some involvement in the plan. | |||
==Eliminating the Competition [Minor]== | |||
'''Prompt''' | |||
The Red Hot Nukes want to make it clear that they're the only law on the Barrens highways and so reached out to Maniac with a job offer. Lone Star has been running test convoys of goods out of factories in the Barrens, which risks cutting into the Nukes own protection business. They want to avoid directly confronting Lone Star, so they need an independent group to keep hijacking shipments until the businesses get the point. One rule, none of the hijackings can make the roads any more impassable, as the Nukes want to keep running cargo once the Star is gone. The Nukes will provide information regarding the convoys, including timing and load information. | |||
The Red Hot Nukes wouldn't normally need outside help to take a convoy, and so are charging half the value of any convoy taken for providing the convoy information. This leaves each runner a tier 1 cash parcel for each load taken, after the Nukes' cut, until Lone Star is scared off. In addition, a good reputation with the Nukes will make it easier to find ground vehicles and get assistance on the Barrens roadways. | |||
'''Conclusion''' | |||
The Nukes rode out themselves to confront Lone Star, hiding their gang signs and including some non-dwarf hires, including Maniac, to try to disguise who they were. They successfully took down the convoy, but it's unclear if Lone Star was fooled. | |||
==Taking the Corners Back [Minor]== | |||
'''Prompt''' | |||
The Brain Eaters are looking to muscle up and approached Mac with an offer to put him and his comrades to work. While they've been able to use their automated security to hold their territory in Touristville, the Rusted Stilettos have pushed them out of the area near Glow City, where the Brain Eaters had been running a profitable trading operation with the local mutants: salvaged tech from the nuclear reactor, infused with the toxic spirit of Glow City, in return for BTLs, chems, and weapons. The Eaters are confident that, as the Stilettos don't have as much use for the resonant tech, a few good hits on their crews, followed by some overwatch to help with any retaliations, should get the gang back their territory. | |||
The Brain Eaters will pay each runner a few thousand nuyen (a tier 1 reward) once their territory near Glow City is secured. In addition, a good reputation with the Eaters will make it easier to find computer gear, make it easier to find decking support, and leads to higher-profit jobs driven by the info they can pull down from the Matrix. | |||
'''Conclusion''' | |||
The runners helped the Brain Eaters take a prime trading spot in a small city park near Glow City from the Rusted Stilettos by blowing up the local crew chief and his bodyguards, stealthily assassinating the soldiers, sicking a Talis Cat on one group of corner boys, and sicking Maniac on the other. The Brain Eaters now have the park defended with automated turrets. | |||
==Into the Plastic Jungles== | ==Into the Plastic Jungles== | ||
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The runners blackmailed Ace using trid recording proving their involvement, which they have used to fund the first month of continuing operations for the plant, at a cost of a tier 2 parcel each. They've received the spray of the dual-natured fungus, as well as a few hundred credits, sufficient for a tier 1 cash parcel for the group. | The runners blackmailed Ace using trid recording proving their involvement, which they have used to fund the first month of continuing operations for the plant, at a cost of a tier 2 parcel each. They've received the spray of the dual-natured fungus, as well as a few hundred credits, sufficient for a tier 1 cash parcel for the group. | ||
==Hired Help== | |||
A group of shadowrunners from Atlanta hired the crew to scout out an abandoned Barrens factory being used by the yakuza to host a violent bunraku encounter for a Renraku executive. They helped to drive the executive out of the factory and into the Barrens streets, then fought his security to allow the shadowrunners to kidnap the executive. | |||
The shadowrunners were each paid a tier 2 parcel. |
Revision as of 06:19, 15 February 2017
The Big D
Prompt
One of Urni’s street contacts overheard an off-duty Lone Star officer speaking at a cop bar in Bellevue, hinting, after a few too many drinks, that some sort of metahuman riot would be prompted in Redmond during Dunkelzahn’s campaign stop in the Sprawl. The dragon will be forced to choose whether to support the rioting metahumans, either depressing his metahuman base or hurting his ability to widen his appeal. There’s no sign of a paycheck anywhere in this, but if someone doesn’t do something it could be a real blow to the great dragon’s campaign on the eve of the second debate.
Conclusion
The runners discovered an aborted conspiracy within Lone Star to provoke a riot in the Redmond Barrens in an attempt to discredit Dunkelzahn. A young patrolman, Hampton Lee, was prevented from carrying out his unknown plan by Irene “The Bull” Turnbull, a lieutenant overseeing Redmond in the Crime Suppression Division of the Seattle Lone Star operation, with the implication that Turnbull had some involvement in the plan.
Eliminating the Competition [Minor]
Prompt
The Red Hot Nukes want to make it clear that they're the only law on the Barrens highways and so reached out to Maniac with a job offer. Lone Star has been running test convoys of goods out of factories in the Barrens, which risks cutting into the Nukes own protection business. They want to avoid directly confronting Lone Star, so they need an independent group to keep hijacking shipments until the businesses get the point. One rule, none of the hijackings can make the roads any more impassable, as the Nukes want to keep running cargo once the Star is gone. The Nukes will provide information regarding the convoys, including timing and load information.
The Red Hot Nukes wouldn't normally need outside help to take a convoy, and so are charging half the value of any convoy taken for providing the convoy information. This leaves each runner a tier 1 cash parcel for each load taken, after the Nukes' cut, until Lone Star is scared off. In addition, a good reputation with the Nukes will make it easier to find ground vehicles and get assistance on the Barrens roadways.
Conclusion
The Nukes rode out themselves to confront Lone Star, hiding their gang signs and including some non-dwarf hires, including Maniac, to try to disguise who they were. They successfully took down the convoy, but it's unclear if Lone Star was fooled.
Taking the Corners Back [Minor]
Prompt
The Brain Eaters are looking to muscle up and approached Mac with an offer to put him and his comrades to work. While they've been able to use their automated security to hold their territory in Touristville, the Rusted Stilettos have pushed them out of the area near Glow City, where the Brain Eaters had been running a profitable trading operation with the local mutants: salvaged tech from the nuclear reactor, infused with the toxic spirit of Glow City, in return for BTLs, chems, and weapons. The Eaters are confident that, as the Stilettos don't have as much use for the resonant tech, a few good hits on their crews, followed by some overwatch to help with any retaliations, should get the gang back their territory.
The Brain Eaters will pay each runner a few thousand nuyen (a tier 1 reward) once their territory near Glow City is secured. In addition, a good reputation with the Eaters will make it easier to find computer gear, make it easier to find decking support, and leads to higher-profit jobs driven by the info they can pull down from the Matrix.
Conclusion
The runners helped the Brain Eaters take a prime trading spot in a small city park near Glow City from the Rusted Stilettos by blowing up the local crew chief and his bodyguards, stealthily assassinating the soldiers, sicking a Talis Cat on one group of corner boys, and sicking Maniac on the other. The Brain Eaters now have the park defended with automated turrets.
Into the Plastic Jungles
Prompt
Mama Palazzo needs some well-armed people to escort her daughter on a search and rescue mission for one of Mama's sons, who hasn't come back from a trip to gather a dual-natured fungus from along the banks of the Snoqualmie river. The area has become increasingly depopulated of metahumans over the last few years, due to a growing number of disappearances and the exodus of those scared away. However, because of the value of the flower to the trade Mama carries on with the outside world, her son had been making monthly trips to gather the fungus, without serious incident until now. Mama has insisted that her daughter have an armed escort if she's going to go after her brother.
A good reputation with Mama is worth free low-quality medical service for the purposes of overcoming injuries and access to any information she might be able to gather in the vicinity of the jungles. In addition, if the runners can retrieve the fungus, Mama will allow the runners to have the fungus rather than trade it. The fungus is worth a tier 1 cash parcel for each runner if traded for money instead of food and other basic supplies. Alternatively, Mama can make a spray from the fungus for the runners. The spray, if applied to someone, deposits dual-natured spores in their lungs. This would make the target trivial to track in astral space (as they would appear as a disembodied pair of lungs). In addition, the spores die if the target passes through an astral barrier, releasing a toxin that causes lethal bleeding in the lungs. An infestation of the spores cause a cough after a few days that would likely prompt medical attention.
Conclusion
Mama's son Rich was taken captive by a group of wendigo engineers and their cannibal horde, aided by a small biomedical firm, Ace Biologics. The wendigo were running the water plant for the dome complex, with Ace supplying the group and using the aerosolization of the vapor distributors to test behavior modification drugs on the inhabitants of the Jungle. The runners killed the wendigos and their horde, and with the cooperation of Green 4800 – after convincing them not to destroy the jungle infrastructure – eliminated the next delivery run by Ace, giving the runners time to set up their own operation in the water plant.
The runners blackmailed Ace using trid recording proving their involvement, which they have used to fund the first month of continuing operations for the plant, at a cost of a tier 2 parcel each. They've received the spray of the dual-natured fungus, as well as a few hundred credits, sufficient for a tier 1 cash parcel for the group.
Hired Help
A group of shadowrunners from Atlanta hired the crew to scout out an abandoned Barrens factory being used by the yakuza to host a violent bunraku encounter for a Renraku executive. They helped to drive the executive out of the factory and into the Barrens streets, then fought his security to allow the shadowrunners to kidnap the executive.
The shadowrunners were each paid a tier 2 parcel.