Difference between revisions of "Stunts (Fate)"
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==Cyberware== | |||
===Bone Lacing=== | |||
Gain an additional physical consequence. | |||
===Dermal Plating=== | |||
Gain an additional physical stress box. | |||
===Wired Reflexes=== | |||
Act first in all physical conflicts. If multiple parties have improved reflexes, compare Notice skills as usual. | |||
==Metatype== | |||
''Metatypes may only be purchased at character creation.'' | ''Metatypes may only be purchased at character creation.'' | ||
Non-human metatypes may face prejudice in the sixth world, which metahuman characters may use to their benefit or face difficulties from. Including the character's metatype in an aspect may be used to encourage the use of this in roleplay: a character that, for example, identifies with the popular image of the troll heavy, or alternatively one that specifically rejects that, might lean into that image when attempting to intimidate. | Non-human metatypes may face prejudice in the sixth world, which metahuman characters may use to their benefit or face difficulties from. Including the character's metatype in an aspect may be used to encourage the use of this in roleplay: a character that, for example, identifies with the popular image of the troll heavy, or alternatively one that specifically rejects that, might lean into that image when attempting to intimidate. | ||
==Dwarf== | ===Dwarf=== | ||
Dwarves possess an additional physical consequence, thermographic vision, and are immune to mundane diseases and poisons. | Dwarves possess an additional physical consequence, thermographic vision, and are immune to mundane diseases and poisons. | ||
==Elf== | ===Elf=== | ||
Elves possess an additional mental stress box and low-light vision. | Elves possess an additional mental stress box and low-light vision. | ||
==Ork== | ===Ork=== | ||
Orks possess an additional physical stress box and low-light vision. | Orks possess an additional physical stress box and low-light vision. | ||
==Troll== | ===Troll=== | ||
''Costs 2 Refresh to purchase.'' | ''Costs 2 Refresh to purchase.'' | ||
Trolls possess an additional physical stress box, an additional physical consequence, thermographic vision, and gain +1 to all Fighting checks. | Trolls possess an additional physical stress box, an additional physical consequence, thermographic vision, and gain +1 to all Fighting checks. | ||
==Special Abilities== | |||
===Mental Fortitude=== | |||
Gain an additional mental consequence. | |||
===Mental Resistance=== | |||
Gain an additional mental stress box. |
Revision as of 05:13, 12 July 2015
Cyberware
Bone Lacing
Gain an additional physical consequence.
Dermal Plating
Gain an additional physical stress box.
Wired Reflexes
Act first in all physical conflicts. If multiple parties have improved reflexes, compare Notice skills as usual.
Metatype
Metatypes may only be purchased at character creation.
Non-human metatypes may face prejudice in the sixth world, which metahuman characters may use to their benefit or face difficulties from. Including the character's metatype in an aspect may be used to encourage the use of this in roleplay: a character that, for example, identifies with the popular image of the troll heavy, or alternatively one that specifically rejects that, might lean into that image when attempting to intimidate.
Dwarf
Dwarves possess an additional physical consequence, thermographic vision, and are immune to mundane diseases and poisons.
Elf
Elves possess an additional mental stress box and low-light vision.
Ork
Orks possess an additional physical stress box and low-light vision.
Troll
Costs 2 Refresh to purchase.
Trolls possess an additional physical stress box, an additional physical consequence, thermographic vision, and gain +1 to all Fighting checks.
Special Abilities
Mental Fortitude
Gain an additional mental consequence.
Mental Resistance
Gain an additional mental stress box.