Current Matchup
Revision as of 03:20, 16 September 2020 by Bryanhm (talk | contribs) (→Travelling Roster Improvements)
Special
Opposing Team Roster
Win Result
Tie Result
Loss Result
Side Goals
Ongoing Goals
Furgit inflicts a permanent injury or death, whether or not recovered by an apothecary.
- Friendly has a friendly chat with the Badlands Blood Bowl Referee Benevolence Association.
- Mercato has a free bribe next match.
A player on either team actually dies.
- Yasha is healed of all injuries.
- After two deaths, Yasha gains +ST. (0/2)
Skrax's diving tackle causes a piece to actually fail a dodge.
- After three tackles, Skrax shares his training with the rest of his clan. (1/3)
MVP: a non-PC piece does something extraordinary that improves the outcome of the match.
- The piece gains an appropriate skill.
Travelling Roster Improvements
2 | Muckteef gains ons of Dodge, Jump Up, or +MA. |
3 | Wily gains +AG or +ST. |
4 | Wily gains Block. |
5 | Mercato receives a free bribe if Tikk is rostered for a match (does not stack). |
6 | Muckteef’s AV bust is repaired. |
7 | Gx gains Kick and the Experienced Traveller trait. |
8 | Eeza’s MA bust is repaired. |
9 | Mercato receives a free bribe if Furgit is rostered for a match (does not stack). |
10 | Skrax gains Guard. |
11 | Yasha gains one of Side Step, Dodge, or Diving Tackle. |
12 | Eeza gains one of Dodge, Tackle, or Diving Tackle. |
Roll 2d6 for each improvement awarded. If an already-received improvement is rolled, another improvement may be selected. The same improvement line may not be selected twice even if it presents multiple options.