Team Roster
Fan Factor | 9 |
Apothecary | Recruited |
Stadium Level | 4 |
Team Rerolls | 3 |
Team Advantages
Type | Availability | |
---|---|---|
Bloodweiser Babes | Beer mavens recruited | |
Bribes | Underworld operative recruited | |
Extra Team Training | Always available | |
Halfling Master Chef | Master chef recruited | |
Wandering Apothecary | Apothecary recruited Apothecary assistants recruited | |
Wizard | Siege weapons expert recruited | |
Inexperienced Mercenaries | Available where local population is suitable | |
Experienced Mercenaries | Not generally available | |
Skilled Mercenaries | Not generally available |
These pieces qualify as inexperienced:
- Chaos Dwarf: Bull Centaurs, Hobgoblins, and Minotaurs
- Goblin: Goblins and Trolls
- Ogre: Ogres and Snotlings
- Orc: Black Orcs, Goblins, Lineorcs, and Trolls
- Skaven: Gutter Runners, Linerats, and Rat Ogres
Inducements might also be temporarily unlocked for a specific match as a perk from the RPG portion of the campaign.
Type | Availability | Benefit |
---|---|---|
Astrogranite Playing Surface | Available | +1 on Armour rolls when a player falls while going for it. |
Beer Stand | Available | +1 on Injury rolls when player is pushed off the pitch. |
Magic Dome | Available | The weather always starts as ‘Nice’ and the ‘Changing Weather’ kick-off event is cancelled. |
Magician’s Shop | Available | During the Inducements phase, both teams receive a Wizard at no cost. |
Referee Rest Area | Available | During the Inducements phase, both teams receive a Bribe at no cost. |
Security Gate | Available | The ‘Riot’ and ‘Pitch Invasion’ kick-off events are cancelled. |
Squig Sandwich Kiosk | Available | The ‘Throw a Rock’ and ‘Get the Ref’ kick-off events are cancelled. |
Elf Turf | Unavailable | -1 on Armour rolls when a player falls when going for it. |
Which, if any, of the available stadium enhancements is to be used for home games may be decided as part of finalizing the team's roster. The stadium level is the number of available enhancements, divided by two, rounded up.
Home-Game Powers
One of these may be used at the start of each home game:
Community Support: opponents must add 2d6 cheerleaders before each match played in your home stadium.
Halfling Luck: Mercato may determine the outcome of the start-of-game coin toss. (unavailable until the Mercato away team returns home with its master chef)
Pending
Genghis Pecan may level with her legend skill.
Two advancements to player characters' final skills.
Pick two of the following:
Name | Benefit | Flaw | Mender |
---|---|---|---|
Armature of Stability | Stand Firm and Side Step | -MA | Tinkerer |
Catching Cradle | Big Hand | Niggling injury | Tinkerer |
Band of the Displaced Eye | Two Heads | Niggling injury | Cleric |
Mask of Despair | Foul Appearance and Disturbing Presence | Always Assigns Both | Cleric |
Iron Horns | Horns | Niggling injury | Arcanist |
Equipment
Each piece may benefit from at most one item of equipment in any given match.
Name | Benefit | Flaw | Mender |
---|---|---|---|
Armband of Bull's Strength | Mighty Blow | – | – |
Bonded Bracelets | +ST | -ST to other (ST3 or higher) | Cleric |
Boots of Striding | +MA | – | – |
Iron Claws | Claw | -AG | Arcanist |
Ring of Luck | Pro | – | — |
Springboard Leggings | Jump Up | -AG | Tinkerer |
Warpmetal Armor Patch (3) | Ignore all AV bustsv | – | — |
v The normal limit of one item of special equipment per piece does not include armor patches.
Snotling Knowledge
The Dirty Player skill may be applied to one snotling player each match. (unavailable on home games until the Mercato away team returns home with its traveling hive)
Player Pieces
Name | Position | Base Team | Learned Skills | Default Skills | Final Skill | MA | ST | AG | AV | Inj. | Cost |
---|---|---|---|---|---|---|---|---|---|---|---|
Genghis Pecan | Gutter Runner | Skaven | Very Long Legs, Leap, Big Hand, Block | Dodge | Any | 9 | 2 | 4 | 7 | – | 200 |
Grabit Beardpuller | Goblin | Goblin | +ST, +AG, Wrestle, Strip Ball, Tackle | Dodge, Right Stuff, Stunty | Normal / Double / +MA | 6 | 3 | 4 | 7 | – | 220 |
Karnhage Fleethoof | Bull Centaur | Chaos Dwarf | +ST, Block, Break Tackle, Tackle, Grab | Sprint, Sure Feet, Thick Skull | Double | 6 | 5 | 2 | 9 | – | 260 |
Smash Mogwuht | Ogre | Ogre | +ST, Block, Grab, Guard, Stand Firm | Bone-head, Mighty Blow, Thick Skull, Throw Team-Mate | Normal | 5 | 6 | 2 | 9 | MNG | 280 |
Travelling Roster
The team will be going on a tour of the western, human-dominated lands on the flagship of the Mercato fleet: travelling to Kislev, Iverna, and Thera. While this will allow the team to travel in relative comfort — and allow Mercato to display its naval might — it limits the space available to carry players.
Two cabins are reserved for the player characters and Furgit. Two additional cabins can each house two pieces with a combined cost less than 350k. Two pieces costing no more than 50k each can stay in bunks with the crew. The snotling hive can be kept in the storage, carrying Skrax, Fizz Stickbone, and unlimited unskilled snotlings. The navy is not willing to transport Bloodthirster.
Name | Position | Base Team | Learned Skills | Default Skills | MA | ST | AG | AV | Injuries | Cost |
---|---|---|---|---|---|---|---|---|---|---|
Ulsiu | Gutter Runner | Skaven | +ST, Block, Side Step, Diving Tackle, Pass Block | Dodge | 9 | 3 | 4 | 7 | – | 210 |
Warductor Metashok | Blitzer | Skaven | Foul Appearance, Dodge, Stand Firm, Mighty Blow, Piling On | Block | 7 | 3 | 3 | 8 | – | 190 |
Khazhak Snotblood | Blocker | Chaos Dwarf | Mighty Blow, Diving Tackle, Prehensile Tail | Block, Tackle, Thick Skull | 4 | 3 | 2 | 8 | -AV | 150 |
Kniim the Quick | Gutter Runner | Skaven | Two Heads, Sprint | Dodge | 9 | 2 | 4 | 7 | – | 130 |
Furgit Beardpuller | Looney | Goblin | Dirty Player | Chainsaw, Secret Weapon, Stunty | 6 | 2 | 3 | 7 | – | 70 |
Fizz Stickbone | Snotling | Ogre | Guard, Diving Tackle | Dodge, Right Stuff, Side Step, Stunty, Tichy | 5 | 1 | 3 | 5 | – | 70 |
Skrax | Snotling | Ogre | Diving Tackle, Block | Dodge, Right Stuff, Side Step, Stunty, Tichy | 5 | 1 | 3 | 5 | – | 70 |
1 | Lineorc | Orc | – | – | 5 | 3 | 3 | 9 | – | 50 |
1 | Hobgoblin | Chaos Dwarf | – | – | 6 | 3 | 3 | 7 | MNG | 40 |
∞† | Snotling | Ogre | – | Dodge, Right Stuff, Side Step, Stunty, Tichy | 5 | 1 | 3 | 5 | – | 20 |
† Unlimited rookie snotlings are available for rostering. Must be used to bring fielded team up to at least eleven pieces.
u Ulsi can't be levelled, won't use magical equipment, quickly heals all injuries, and cannot die.
Skilled Non-Player Pieces
Name | Position | Base Team | Learned Skills | Default Skills | MA | ST | AG | AV | Injuries | Cost |
---|---|---|---|---|---|---|---|---|---|---|
Bloodfiend Skurkit | Hobgoblin | Chaos Dwarf | Frenzy, Dirty Player | – | 6 | 3 | 3 | 7 | – | 80 |
Bloodthirster | Minotaur | Chaos | +ST, Claw, Tentacles, Block, Stand Firm, Break Tackle | Loner, Wild Animal, Thick Skull, Mighty Blow, Frenzy, Horns | 5 | 6 | 2 | 8 | – | 330 |
Bubonost the Infested | Linerat | Skaven | +ST, Foul Appearance, Guard, Tentacles, Wrestle | – | 7 | 4 | 3 | 7 | – | 210 |
Eeza | Black Orc | Orc | Block, Guard, Stand Firm, +ST | – | 3 | 5 | 2 | 9 | -MA | 190 |
Muckteef | Bull Centaur | Chaos Dwarf | Break Tackle, Frenzy, Juggernaut, +ST | Sprint, Sure Feet, Thick Skull | 6 | 5 | 1 | 8 | -AG, -AV | 240 |
Tsaable Nibbler | Thrower | Skaven | Block, Dodge, Big Hand | Pass, Sure Hands | 7 | 3 | 3 | 7 | – | 150 |
Valodd Wortsnag | Lineorc | Orc | Mighty Blow, Block, Tackle | – | 5 | 3 | 3 | 9 | – | 120 |
Yasha Tinglaive | Blocker | Chaos Dwarf | Guard, Disturbing Presence, Prehensile Tail, +ST, Foul Appearance | Block, Tackle, Thick Skull | 4 | 4 | 2 | 9 | – | 230 |
Newly Recruited and Returning Pieces
Unskilled Non-Player Pieces
Count | Position | Base Team | Learned Skills | Default Skills | MA | ST | AG | AV | Injuries | Cost |
---|---|---|---|---|---|---|---|---|---|---|
1 | Linerat | Skaven | – | – | 7 | 3 | 3 | 7 | – | 50 |
3 | Goblin | Goblin | – | Dodge, Right Stuff, Stunty | 6 | 2 | 3 | 7 | – | 40 |
∞† | Snotling | Ogre | – | Dodge, Right Stuff, Side Step, Stunty, Tichy | 5 | 1 | 3 | 5 | – | 20 |
† Unlimited rookie snotlings are available for rostering. Must be used to bring fielded team up to at least eleven pieces.
Reserve Pieces
Count | Position | Base Team | Learned Skills | Default Skills | MA | ST | AG | AV | Injuries | Cost |
---|---|---|---|---|---|---|---|---|---|---|
Barbspite | Lineorc | Orc | Fend | – | 4 | 3 | 3 | 8 | -MA, -AV | 70 |
Galnak | Black Orc | Orc | Block, Guard | – | 4 | 4 | 2 | 9 | – | 120 |
Lazyma Flinggit | Troll | Goblin | Piling On | Loner, Really Stupid, Always Hungry, Mighty Blow, Regeneration, Throw Team-Mate | 4 | 5 | 1 | 7 | -AV, -AV, Niggle | 130 |
Martoth Coppersnot | Blitzer | Orc | Grab, Kick | Block | 6 | 3 | 2 | 9 | -AG | 120 |
Pigrek | Lineorc | Orc | Tackle | – | 5 | 3 | 2 | 9 | -AG, Niggle | 70 |
Skarrot Headcracker | Bombardier | Goblin | Hail Mary Pass | Bombardier, Dodge, Secret Weapon, Stunty | 6 | 2 | 3 | 7 | – | 70 |
Stompfoot | Black Orc | Orc | Grab | – | 4 | 4 | 1 | 8 | -AG, -AV, Niggle | 100 |
Retired Pieces
Name | Position | Base Team | Learned Skills | Default Skills | MA | ST | AG | AV | Injuries | Cost |
---|---|---|---|---|---|---|---|---|---|---|
Tikk Headcracker | Fanatic | Goblin | Mighty Blow, Grab | Ball & Chain, No Hands, Secret Weapon, Stunty | 3 | 7 | 3 | 7 | – | 110 |
Gx Brightmor | Hobgoblin | Chaos Dwarf | – | – | 6 | 3 | 3 | 7 | – | 40 |
Wily Ugamuk | Pogoer | Goblin | Guard, Side Step | Dodge, Leap, Stunty, Very Long Legs | 7 | 2 | 3 | 7 | Dead | 120 |
Gallop | Lineorc | Orc | – | – | 4 | 3 | 3 | 9 | -MA | 50 |
– | Linerat | Skaven | – | – | 7 | 2 | 3 | 7 | -ST | 50 |