Skills (Fate)
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Astral Manipulation
Shadowrun Skills Covered:
- Assensing (Magical)
- Astral Combat (Magical)
- Banishing (Magical)
Athletics
Shadowrun Skills Covered:
- Archery (Combat)
- Diving (Physical)
- Escape Artist (Physical)
- Free-Fall (Physical)
- Gymnastics (Physical)
- Running (Physical)
- Swimming (Physical)
- Throwing Weapons (Combat)
Fast Mover
+2 to checks to navigate your environment: running, jumping, climbing, swimming, etc.
Computers
Shadowrun Skills Covered:
- Computer (Technical)
- Cybercombat (Technical)
- Hacking (Technical)
- Software (Technical)
Contacts
Cool
Deceive
Shadowrun Skills Covered:
- Animal Handling (Technical)
- Con (Social)
- Disguise (Physical)
- Impersonation (Social)
Drive
Shadowrun Skills Covered:
- Gunnery (Vehicle)
- Pilot Aerospace (Vehicle)
- Pilot Aircraft (Vehicle)
- Pilot Exotic Vehicle (Vehicle)
- Pilot Ground Craft (Vehicle)
- Pilot Walker (Vehicle)
- Pilot Watercraft (Vehicle)
Empathy
Shadowrun Skills Covered:
- Animal Handling (Technical)
Engineering
Shadowrun Skills Covered:
- Aeronautics Mechanic (Technical)
- Armorer (Technical)
- Artisan (Technical)
- Automotive Mechanic (Technical)
- Cybertechnology (Technical)
- Demolitions (Technical)
- Electronic Warfare (Technical)
- Forgery (Technical)
- Hardware (Technical)
- Industrial Mechanic (Technical)
- Locksmith (Technical)
- Nautical Mechanic (Technical)
Fight
Shadowrun Skills Covered:
- Blades (Combat)
- Clubs (Combat)
- Unarmed Combat (Combat)
Heavy Weapons
Shadowrun Skills Covered:
- Exotic Range Weapons (Combat)
- Heavy Weapons (Combat)
Knowledge
Shadowrun Skills Covered:
- Biotechnology (Technical)
- Chemistry (Technical)
- Navigation (Technical)
- Survival (Physical)
Notice
Shadowrun Skills Covered:
- Perception (Physical)
- Tracking (Physical)
Medicine
Shadowrun Skills Covered:
- First Aid (Technical)
- Medicine (Technical)
Provoke
Shadowrun Skills Covered:
- Animal Handling (Technical)
- Intimidation (Social)
Rapport
Shadowrun Skills Covered:
- Animal Handling (Technical)
- Etiquette (Social)
- Instruction (Social)
- Leadership (Social)
- Negotiation (Social)
- Performance (Social)
Resonance
Shadowrun Skills Covered:
- Compiling (Resonance)
- Decompiling (Resonance)
- Registering (Resonance)
Resources
Ritual Magic
Shadowrun Skills Covered:
- Alchemy (Magical)
- Arcana (Magical)
- Artificing (Magical)
- Binding (Magical)
- Disenchanting (Magical)
- Ritual Spellcasting (Magical)
- Summoning (Magical)
Shoot
Shadowrun Skills Covered:
- Automatics (Combat)
- Exotic Range Weapons (Combat)
- Longarms (Combat)
- Pistols (Combat)
Spellcasting
- Counterspelling (Magical)
- Spellcasting (Magical)
Stealth
Shadowrun Skills Covered:
- Palming (Physical)
- Sneaking (Physical)
Without a Trace
+2 to checks to create aspects related to covert physical entry or covering a physical trail.