Difference between revisions of "Current Matchup"

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==Match Result: Mercato Win==


+2 fan factor
Pick one consequence to advance by one degree.
* Hygiene
Shamanic magic is modestly superior to all others at confronting disease.
Nurgle grants Mercato a set of totems and rituals that make the city the center of adapting to its emergence.
<s>On a Loss
* -2 fan factor
* Mercato is cursed to be the center of the world’s first epidemic or pandemic.
* Clerical magic is modestly superior to all others at confronting disease.</s>
{| class="wikitable" style="text-align: center;"
! !! Home<br>(Mercato Massacre) !! Away<br>(Nurgle's Negotiators)
|+ Match Report
|-
|style="background:#eaecf0"| '''Touchdowns''' || 2 || 1
|-
|style="background:#eaecf0"| '''Ball Possession''' || 50% || 37%
|-
|style="background:#eaecf0"| '''Blocks Succeeded''' || 48 || 57
|-
|style="background:#eaecf0"| '''Armor Breaks Inflicted''' || 14 || 19
|-
|style="background:#eaecf0"| '''Casualties Inflicted''' || 6 || 4
|-
|style="background:#eaecf0"| '''Kills Inflicted''' || 0 || 1
|-
|style="background:#eaecf0"| '''Players Expelled''' || 0 || 0
|}
{| class="wikitable" style="text-align: center;"
|+ Notable Injuries
! Team !! Player !! Injury Sustained
|-
| Mercato Massacre || Karnhage Fleethoof || -AV (Niggle)
|-
| Mercato Massacre || Smash Mogwuht || Dead (Niggle)
|}
'''Stadium:''' Security Gate
'''Home Team Inducements:'''
* Wizard
* Bloodweiser Babe
'''Special'''
* Player characters that suffer a stat bust or death instead receive a niggling injury.
* In overtime play the defending team wins in the result of a tie.
===Specific Consequences===
'''Karnhage Fleethoof'''
* Blood Bowl: <span style="color:#cccc00">Wounds</span>, <span style="color:#00cc00">Nurgle’s Rot</span>
* Family: <span style="color:#00cc00">Childrearing</span>
'''Genghis Pecan'''
* Basketball: <span style="color:#00cc00">Hygiene</span>, <span style="color:#cccc00">Epidemic Disease</span>
* Family: <span style="color:#00cc00">Childrearing</span>
'''Smash Mogwuht'''
* Primacy: <span style="color:#00cc00">Material Rot</span>, <span style="color:#cccc00">Endemic Disease</span>
* Estate: <span style="color:#cccc00">Food Spoilage</span>
* Family: <span style="color:#00cc00">Childrearing</span>
'''Grabit Beardpuller'''
* Goblin Organizing: <span style="color:#00cc00">Material Rot</span>, <span style="color:#00cc00">Hygiene</span>
* Restaurant: <span style="color:#cccc00">Food Spoilage</span>
{| class="wikitable" style="text-align: left;"
|-
|colspan=2 align=left| <span style="color:#cc0000">Pick a Nurgle piece, other than the Beast of Nurgle, not revealed to the GM. Nurgle doesn’t have the option to field that piece at a set up.</span>
|-
|style="background:#eaecf0" align=center| '''Wounds''' ||style="background:#eaecf0" align=right| Karnhage: Blood Bowl
|-
|style="background:#eaecf0" align=center| Win + Side Goal || Wounds are no more dangerous absent unusual conditions.
|-
|style="background:#eaecf0" align=center| <span style="color:#cccc00">'''Mixed Result'''</span> || Significant wounds should be treated with folk remedies or simple magic to prevent infection.
|-
|style="background:#eaecf0" align=center| Loss + Failed Goal || Even minor wounds commonly become severely infected absent serious magical healing.
|}
{| class="wikitable" style="text-align: left;"
|-
|colspan=2 align=left| <span style="color:#cc0000">Nurgle has at least four Rotters end up in the casualty box (i.e., including expulsions).</span>
|-
|style="background:#eaecf0" align=center| '''Food Spoilage''' ||style="background:#eaecf0" align=right| Smash: Estate and Grabit: Restaurant
|-
|style="background:#eaecf0" align=center| Win + Side Goal || Food preservation stays much the same.
|-
|style="background:#eaecf0" align=center| <span style="color:#cccc00">'''Mixed Result'''</span> || Food preservation becomes more difficult and expensive.
|-
|style="background:#eaecf0" align=center| Loss + Failed Goal || Ruinous food spoilage threatens the practicality of urban living.
|}
{| class="wikitable" style="text-align: left;"
|-
|colspan=2 align=left| <span style="color:#00cc00">Don’t have a player die that would become a rotter if Nurgle’s roster limitations were ignored.<br>(The player must be killed during a block, blitz, or foul action (e.g., not a surf or failed dodge), their strength cannot exceed 4, and they cannot have the decay, regeneration, or stunty skills.)</span>
|-
|style="background:#eaecf0" align=center| '''Material Rot''' ||style="background:#eaecf0" align=right| Smash: Primacy and Grabit: Goblin Organizing
|-
|style="background:#eaecf0" align=center| <span style="color:#00cc00">'''Win + Side Goal'''</span> || No change to the longevity of natural materials.
|-
|style="background:#eaecf0" align=center| Mixed Result || Natural materials require more meaningful effort to maintain.
|-
|style="background:#eaecf0" align=center| Loss + Failed Goal || Natural materials degrade quickly enough to significantly reduce standards of living.
|}
{| class="wikitable" style="text-align: left;"
|-
|colspan=2 align=left| <span style="color:#00cc00">Mercato succeeds at a check made more difficult by disturbing presence.</span>
|-
|style="background:#eaecf0" align=center| '''Childrearing''' ||style="background:#eaecf0" align=right| Karnhage, Genghis, and Smash: Family
|-
|style="background:#eaecf0" align=center| <span style="color:#00cc00">'''Win + Side Goal'''</span> || Children are not particularly prone to disease.
|-
|style="background:#eaecf0" align=center| Mixed Result || Childhood becomes more dangerous, most of which can be offset with simple preventatives.
|-
|style="background:#eaecf0" align=center| Loss + Failed Goal || Few families can afford the magic to prevent significant childhood mortality.
|}
{| class="wikitable" style="text-align: left;"
|-
|colspan=2 align=left| <span style="color:#cc0000">Nurgle doesn’t have the option to field more than two Pestigors at a set up.</span>
|-
|style="background:#eaecf0" align=center| '''Hygiene''' ||style="background:#eaecf0" align=right| Genghis: Basketball and Grabit: Goblin Organizing
|-
|style="background:#eaecf0" align=center| <span style="color:#00cc00">'''Win + Side Goal'''</span> || Hygiene remains a matter of presentability.
|-
|style="background:#eaecf0" align=center|Mixed Result|| Basic cleanliness becomes necessary to prevent disease.
|-
|style="background:#eaecf0" align=center| Loss + Failed Goal || Cities and other crowded spaces become dangerously filthy.
|}
{| class="wikitable" style="text-align: left;"
|-
|colspan=2 align=left| <span style="color:#cc0000">A Nurgle piece other than a Rotter suffers a permanent injury or death that isn’t recovered by regeneration or an apothecary.</span>
|-
|style="background:#eaecf0" align=center| '''Endemic Disease''' ||style="background:#eaecf0" align=right| Smash: Primacy
|-
|style="background:#eaecf0" align=center| Win + Side Goal || There is no endemic disease.
|-
|style="background:#eaecf0" align=center| <span style="color:#cccc00">'''Mixed Result'''</span> || It becomes common for people to periodically suffer from minor disease.
|-
|style="background:#eaecf0" align=center| Loss + Failed Goal || Absent magical protection, people can suffer a succession of debilitating diseases.
|}
{| class="wikitable" style="text-align: left;"
|-
|colspan=2 align=left| <span style="color:#cc0000">Mercato succeeds against foul appearance no worse than expected.</span>
|-
|style="background:#eaecf0" align=center| '''Epidemic Disease''' ||style="background:#eaecf0" align=right| Genghis: Basketball
|-
|style="background:#eaecf0" align=center| Win + Side Goal || There are no epidemics.
|-
|style="background:#eaecf0" align=center| <span style="color:#cccc00">'''Mixed Result'''</span> || Epidemics are limited to a particular race.
|-
|style="background:#eaecf0" align=center| Loss + Failed Goal || Pandemics sweep across cities, irrespective of race.
|}
{| class="wikitable" style="text-align: left;"
|-
|colspan=2 align=left| <span style="color:#00cc00">Get at least five points on these measures, gaining two points where Mercato does better and one for a tie</span>: <span style="color:#00cc00">more running yards</span>, <span style="color:#00cc00">more passing yards</span>, <span style="color:#00cc00">more successful catches</span>, <span style="color:#cccc00">more successful interceptions</span>.
|-
|style="background:#eaecf0" align=center| '''Nurgle’s Rot''' ||style="background:#eaecf0" align=right| Karnhage: Blood Bowl
|-
|style="background:#eaecf0" align=center| <span style="color:#00cc00">'''Win + Side Goal'''</span> || Nurgle’s Rot is difficult to spread.
|-
|style="background:#eaecf0" align=center| Mixed Result || Epidemics of Nurgle’s Rot periodically arise.
|-
|style="background:#eaecf0" align=center| Loss + Failed Goal || Nurgle’s Rot becomes endemic.
|}
<span style="color:#cc0000">'''Mercato wins by two, loses by no more than one, or wins in overtime.'''</span><br>
Pick one consequence to advance by one degree.
{| class="wikitable" style="text-align: left;"
|-
|style="background:#eaecf0" align=center| '''Kavzar Airships''' || <span style="color:#cccc00">Epidemic Disease</span> and <span style="color:#00cc00">Material Rot</span>
|-
|style="background:#eaecf0" align=center| '''Halfling Interstellar Expedition''' || <span style="color:#00cc00">Hygiene</span> and <span style="color:#cccc00">Food Spoilage</span>
|-
|style="background:#eaecf0" align=center| '''Halfling Space Station''' || <span style="color:#00cc00">Childrearing</span> and <span style="color:#cccc00">Endemic Disease</span>
|-
|style="background:#eaecf0" align=center| '''Necromantic Tower''' || <span style="color:#cccc00">Endemic Disease (+)</span> and <span style="color:#00cc00">Nurgle’s Rot</span>
|-
|style="background:#eaecf0" align=center| '''Bloodthirster''' || <span style="color:#00cc00">Nurgle’s Rot</span> and <span style="color:#cccc00">Wounds</span>
|-
|style="background:#eaecf0" align=center| '''Tikk Headcracker''' || <span style="color:#00cc00">Nurgle’s Rot</span> and <span style="color:#00cc00">Material Rot</span>
|-
|style="background:#eaecf0" align=center| '''Morg ’n’ Thorg''' || <span style="color:#cccc00">Endemic Disease</span> and <span style="color:#cccc00">Wounds</span>
|}
'''Not-Taken Side Goals'''
<span style="color:#cc0000">Get at least six points on these measures, gaining two points where Mercato does better and one for a tie:</span>
* <span style="color:#cc0000">More blocks made</span>
* <span style="color:#cc0000">More armor breaks inflicted</span>
* <span style="color:#cc0000">Less KOs sustained</span>
* <span style="color:#00cc00">Less casualties sustained</span>
* <span style="color:#cc0000">Less deaths sustained</span>
<span style="color:#cc0000">Nurgle doesn’t have the option to field the Beast of Nurgle at a set up.</span>
<span style="color:#cc0000">Nurgle doesn’t have the option to field more than two Nurgle Warriors at a set up.</span>
<span style="color:#cc0000">Nurgle sets up with less than eleven pieces.</span>
<span style="color:#cc0000">A Nurgle piece dies and isn’t recovered by regeneration or an apothecary.</span>
<span style="color:#cc0000">Mercato surfs two Rotters or a Nurgle piece other than a Rotter.</span>
==Home Team Roster==
{| class="wikitable" style="text-align: center;" align=right
|-
|style="background:#eaecf0"| '''Fan Factor''' || 9
|-
|style="background:#eaecf0"| '''Assistant Coaches''' || 0
|-
|style="background:#eaecf0"| '''Cheerleaders''' || 0
|-
|style="background:#eaecf0"| '''Apothecary''' || Rostered
|-
|style="background:#eaecf0"| '''Team Rerolls''' || 3
|-
|style="background:#eaecf0"| '''Team Value''' || 3800
|}
{| class="wikitable sortable" style="text-align: center;"
|-
! Name !! Position !! Base Team !! Learned Skills !! Default Skills !! MA !! ST !! AG !! AV !! Injuries !! Cost
|-
| Karnhage Fleethoof || Bull Centaur || Chaos Dwarf || +ST, Block, Break&nbsp;Tackle, Tackle, Mighty&nbsp;Blow, Grab || Sprint, Sure&nbsp;Feet, Thick&nbsp;Skull || 6 || <span style="color:#00cc00">5</span> || 2 || 9 || – || 280
|-
| Genghis Pecan || Gutter Runner || Skaven || +AG, Leap, Block, Sure&nbsp;Hands, Big&nbsp;Hand, <s>Sure&nbsp;Feet</s>, <span style="color:#999900">Pro</span> || Dodge || 9 || 2 || <span style="color:#00cc00">5</span> || 7 || – || 230
|-
| Smash Mogwuht || Ogre || Ogre || +ST, Block, Grab, Guard, Stand&nbsp;Firm, Dodge || Bone-head, Mighty&nbsp;Blow, Thick&nbsp;Skull, Throw&nbsp;Team-Mate || 5 || <span style="color:#00cc00">6</span> || 2 || 9 || – || 310
|-
| Grabit Beardpuller || Goblin || Orc || +ST, +AG, Wrestle, Strip&nbsp;Ball, +ST, <s>Tackle</s>, <span style="color:#999900">Catch</span> || Dodge, Right&nbsp;Stuff, Stunty || 6 || <span style="color:#00cc00">4</span> || <span style="color:#00cc00">4</span> || 7 || – || <span style="color:#999900">260</span>
|-
| Bloodthirster || Minotaur || Chaos || +ST, Claw, Tentacles, Block, Stand Firm, Break Tackle || Loner, Wild Animal, Thick Skull, Mighty Blow, Frenzy, Horns || 5 || <span style="color:#00cc00">6</span> || 2 || 8 || – || 330
|-
| Yasha Tinglaive || Blocker || Chaos Dwarf || +ST, Guard, Mighty Blow, Claw, Tentacles, +ST || Block, Tackle, Thick&nbsp;Skull || 4 || <span style="color:#00cc00">5</span> || 2 || 9 || – || 270
|-
| Warductor Metashok || Blitzer || Skaven || <s>Foul Appearance</s>, Dodge, Stand Firm, Mighty Blow, Piling On, Claw, <span style="color:#999900">+ST</span> || Block || 7 || <span style="color:#00cc00">4</span> || 3 || 8 || – || <span style="color:#999900">260</span>
|-
| Khazhak Snotblood || Blocker || Chaos Dwarf || Mighty Blow, Diving Tackle, Prehensile Tail, Stand Firm, <span style="color:#999900">Claw</span>, <span style="color:#999900">Kick</span> || Block, Tackle, Thick Skull || 4 || 3 || <span style="color:#cc0000">1</span> || 9 || <s>-AV</s>, <span style="color:#999900">-AG</span> || <span style="color:#999900">220</span>
|-
| Bubonost the Infested || Blitzer || Skaven || +ST, <s>Foul Appearance</s>, Guard, Mighty Blow, <span style="color:#999900">Piling On</span>, Claw, Tentacles || Block || 7 || <span style="color:#00cc00">4</span> || 3 || 8 || – || <span style="color:#999900">260</span>
|-
| Muckteef || Bull Centaur || Chaos Dwarf || Break Tackle, Frenzy, Juggernaut, +ST, Tackle, <span style="color:#999900">Mighty Blow</span> || Sprint, Sure Feet, Thick Skull || 6 || <span style="color:#00cc00">5</span> || <span style="color:#cc0000">1</span> || 9 || -AG, <s>-AV</s> || <span style="color:#999900">280</span>
|-
| Valodd Wortsnag || Blitzer || Orc || Mighty Blow, Tackle, Dodge, +ST, <span style="color:#999900">+ST</span>, <span style="color:#999900">Guard</span> || Block || 6 || <span style="color:#00cc00">5</span> || 3 || 9 || – || <span style="color:#999900">270</span>
|-
| Eeza || Black Orc || Orc || Block, Guard, Stand Firm, +ST, Mighty Blow, Dodge || – || <span style="color:#cc0000">3</span> || <span style="color:#00cc00">5</span> || 2 || 9 || -MA || 240
|-
| Kniim the Quick || Gutter Runner || Skaven || Two Heads, Sprint, <span style="color:#999900">+MA</span>, Sure Feet, <span style="color:#999900">Catch</span> || Dodge || <span style="color:#00cc00">10</span> || 2 || 4 || 7 || – || <span style="color:#999900">200</span>
|-
| Skrax || Snotling || Ogre || Diving Tackle, Block || Dodge, Right&nbsp;Stuff, Side&nbsp;Step, Stunty, Tichy || 5 || 1 || 3 || 5 || – || 70
|}
==Opposing Team Roster==
{| class="wikitable" style="text-align: center;" align=right
|-
|style="background:#eaecf0"| '''Fan Factor''' || 1
|-
|style="background:#eaecf0" rowspan=2| '''Assistant Coaches'''<br>'''Cheerleaders''' || 1+1
|-
| Bloodweiser Babes<br>Bribes<br>Wandering Apothecary<br>Wizard
|-
|style="background:#eaecf0"| '''Apothecary''' || Rostered
|-
|style="background:#eaecf0"| '''Team Rerolls''' || 8
|-
|style="background:#eaecf0"| '''Team Value''' || 4000
|}
'''Nurgle's Negotiators'''
* Mercato tries to set the terms for the intrusion of disease into the world:
** Endemic Disease
** Pandemics
** Epidemics
** Injury Infection
** Magical Healing
** Structural Rot
** Food Spoilage
** Hygiene
** Nurgle's Rot
{| class="wikitable sortable" style="text-align: center;"
|-
! Name  !! Position !! Learned Skills !! Default Skills !! MA !! ST !! AG !! AV !! Injuries !! Cost
|-
|colspan=11|
|-
| Maelyrra || Beast of Nurgle || +ST, +MA, Frenzy, Block, Dodge, Break Tackle || Loner, Disturbing Presence, Foul Appearance, Mighty Blow, Nurgle's Rot, Really Stupid, Regeneration, Tentacles || <span style="color:#00cc00">5</span> || <span style="color:#00cc00">6</span> || 1 || 9 || – || 330
|-
|colspan=11|
|-
| Tray Tenderman || Nurgle Warrior || +ST, Tentacles, Block, Guard, Stand Firm, Shadowing || Disturbing Presence, Foul Appearance, Nurgle's Rot, Regeneration || 4 || <span style="color:#00cc00">5</span> || 2 || 9 || – || 260
|-
| Nosefinda Crookshroom || Nurgle Warrior || Block, Guard, Fend, Side Step, Tackle, Prehensile Tail || Disturbing Presence, Foul Appearance, Nurgle's Rot, Regeneration || 4 || 4 || 2 || 9 || <span style="color:#cc0000">Niggle</span> || 240
|-
| Crooknose Shroomfinda || Nurgle Warrior || Horns, Sure Feet, Block, Guard, Mighty Blow, Claw || Disturbing Presence, Foul Appearance, Nurgle's Rot, Regeneration || 4 || 4 || 2 || 9 || <span style="color:#cc0000">Niggle</span> || 240
|-
| Karl the Black || Nurgle Warrior || Block, Multiple Block, Grab, Guard, Thick Skull, +AV || Disturbing Presence, Foul Appearance, Nurgle's Rot, Regeneration || 4 || 4 || 2 || <span style="color:#00cc00">10</span> || – || 240
|-
|colspan=11|
|-
| Chirite Rotus || Pestigor || Foul Appearance, Two Heads, Extra Arms, Sure Hands, Catch, Diving Catch || Horns, Nurgle's Rot, Regeneration || 6 || 3 || 3 || 8 || – || 220
|-
| Skittiad Slife || Pestigor || Foul Appearance, +AG, Two Heads, Juggernaut, Strip Ball, Kick || Horns, Nurgle's Rot, Regeneration || 6 || 3 || <span style="color:#00cc00">4</span> || 8 || – || 220
|-
| Rufus Sewant || Pestigor || Disturbing Presence, Foul Appearance, Very Long Legs, Leap, Jump Up, Guard || Horns, Nurgle's Rot, Regeneration || 6 || 3 || 3 || 8 || – || 220
|-
| Trythe the Beautiful || Pestigor || Juggernaut, Tackle, Mighty Blow, Claw, Piling On, Pro || Horns, Nurgle's Rot, Regeneration || <span style="color:#cc0000">5</span> || 3 || 3 || 8 || -MA, <span style="color:#cc0000">Niggle</span>, <span style="color:#cc0000">Niggle</span> || 200
|-
|colspan=11|
|-
| Willa Pensmith || Rotter || Foul Appearance, Kick-Off Return, Pass, Strong Arm, Accurate, Safe Throw || Decay, Nurgle's Rot || 5 || 3 || 3 || 8 || – || 200
|-
| Breathly While || Rotter || Disturbing Presence, Foul Appearance, Dirty Player, Dauntless, Wrestle, Claw || Decay, Nurgle's Rot || 5 || 3 || 3 || 8 || – || 160
|-
| Candlemaker || Rotter || Disturbing Presence, Foul Appearance, Dirty Player, Sneaky Git, +MA, Sprint || Decay, Nurgle's Rot || <span style="color:#00cc00">6</span> || 3 || 3 || 8 || – || 190
|-
| Nitch and Natch Bogkit || Rotter || Disturbing Presence, Foul Appearance, Two Heads, Dodge, Diving Tackle, Pass Block || Decay, Nurgle's Rot || 5 || 3 || 3 || 8 || – || 180
|-
| Octavia of Tim || Rotter || Foul Appearance, Very Long Legs, Leap, Big Hand, Dump-Off, Nerves of Steel || Decay, Nurgle's Rot || 5 || 3 || 3 || 8 || – || 190
|-
| Tomothy || Rotter || Disturbing Presence, Foul Appearance, Very Long Legs, Leap, Big Hand, Hail Mary Pass || Decay, Nurgle's Rot || 5 || 3 || 3 || 8 || – || 180
|-
| Albert Quintoff || Rotter || Disturbing Presence, Foul Appearance, Tentacles, Prehensile Tail, Two Heads, Leader || Decay, Nurgle's Rot || 5 || 3 || 3 || 8 || – || 170
|}

Latest revision as of 01:55, 10 May 2023