Current Matchup

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Special

Opposing Team Roster

Fan Factor 8
Assistant Coaches
Cheerleaders
10+10
Bloodweiser Babes
Bribes
Master Chef
Wandering Apothecary
Wizard
Apothecary Rostered
Team Rerolls 4
Imperial Field Referee rest area
Team Value 2870

City of Thera

  • The city team of the capital of the human empire.
  • The most successful city team in blood bowl.
  • Near Sky Point, the former human enclave, now the hub of the CabalTV network.
  • Has the largest ogre population on the continent.
Name Position Base Team Learned Skills Default Skills MA ST AG AV Injuries Cost
Illelis Wardancer Wood Elf +ST, +AG, +MA, Strip Ball, Tackle Block, Dodge, Leap 9 4 5 7 280
Illanmaen Thrower Wood Elf +AG, +AG, +MA, Accurate, Safe Throw Pass 8 3 6 7 240
Grugarg Crumpible Ogre Human Block, Guard, Stand Firm Loner, Bone-head, Mighty Blow, Thick Skull, Throw Team-Mate 5 5 1 9 -AG, Niggle 200
Jarred Page Blitzer Human +ST, Mighty Blow, Dodge, Tackle, Guard, Stand Firm Block 6 4 2 8 -AG, -MA 250
Tommy Taylor Jr. Catcher Human +ST, Diving Catch, Block, Side Step, Tackle, Diving Tackle Catch, Dodge 8 3 3 7 220
Ryan Burris Lineman Human Kick, Dirty Player, Sneaky Git, Wrestle, Fend, Leader 6 3 3 8 190
Chucky Cole Lineman Human Block, Tackle 6 3 3 8 90
Sir Roland Redemund Blitzer Bretonnian Dodge, Side Step, Tackle Block, Catch, Dauntless 7 3 3 7 -AV 170
John Panteleon Blocker Bretonnian Guard, Tackle, Mighty Blow, Dauntless Wrestle 6 3 3 8 Niggle 150
Hrodbert Lineman Bretonnian Wrestle Fend 6 3 2 7 Niggle 60
Louis Lineman Bretonnian Fend 6 3 2 7 40
Morgun Ollagnison Troll Slayer Dwarf Juggernaut, Mighty Blow, Piling On Block, Dauntless, Frenzy, Thick Skull 4 3 1 8 -AG, -MA (Temp) 150
Olfmira Snoradordatter Blocker Dwarf Stand Firm, Guard Block, Tackle, Thick Skull 4 3 2 9 110
Fimbin Snoradorson Blocker Dwarf Stand Firm Block, Tackle, Thick Skull 3 3 2 9 -MA 90
Tartberry Grubb Halfling Halfling Catch, Sprint Dodge, Right Stuff, Stunty 5 1 3 6 -ST 70
Forsythia Pie Halfling Halfling Dodge, Right Stuff, Stunty 5 2 3 6 30

Win Result

+1 fan factor

Mercato reaches an advantageous trade agreement with Thera.

  • Mercato will invest in player training, allowing the advancement of one player character's final skill.
  • Mercato pays an alchemical thaumaturgist to clear the flaws of all Mercato equipment with the clerical mender type.

Vestrivan and Vasdenjas bless the Mercato team. Mercato may apply any one stat-up to any one player in any one future match.

  • Ulsi may not benefit from this blessings.

The CabalTV enclave agrees to a probationary airing of basketball in the Mercato region.

Tie Result

Mercato reaches a balanced trade agreement with Thera.

The CabalTV enclave agrees to a probationary airing of basketball in the Mercato region.

Loss Result

-1 fan factor

Mercato reaches a disadvantageous trade agreement with Thera.

  • When the time comes, a desperate Mercato council-member makes a deal with Nurgle to benefit themselves at the expense of the city. Eeza, Muckteef, Tsaable Nibbler, and Kniim the Quick are struck with mysterious impairments before the Nurgle match. The former two temporarily lose their +ST improvements, while the latter two take -ST injuries for that match.

Side Goals

Mercato wins by two or more touchdowns.

  • When the blessing is used, that player or a different player may be given pro or leader for that match.

Mercato loses by no more than one touchdown.

  •  When the time comes, pick one player targeted by the loss penalty to be spared.

A tie result isn’t scoreless.

  •  Illelis and Illanmaen grant Mercato a mixed blessing. In one future match, Mercato may transfer a stat-up from one player to another. (May not be used with Ulsi or Lyrral.)


Thera either completely declines to meaningfully pass or an attempted Thera pass does not end in the intended receiver successfully catching the ball.

  •  A Mercato piece rostered for the match may learn a ball-handling skill or pro.

Thera has more casualties in the casualty box at the end of the match than Mercato has in theirs.

  •  Khazhak Snotblood may learn a normal or doubles skill.
  •  If Thera has at least twice as many casualties in their casualty box at the end of the match than Mercato has in theirs, then Khazak may learn two skills.

Inflict a casualty on an elf, whether or not it is healed by an apothecary.

  •  After the match, the elf presents the Mercato player responsible for the casualty with one of their feathers as a sign of respect.
  • The feather will provide a choice of two player-specific one-match temporary boons to the player it is awarded to.
  • May be repeated multiple times.


If a player character performs a particularly impressive feat, they gain improved options for their legend level:

  • Grabit Beardpuller: may take +AG or +ST
  • Karnhage Fleethoof: may take +MA or +AG
  • Smash Mogwuht: may take a double, +MA, or +AG

Examples of impressive plays:

  • killing an opposing player or meaningfully injuring an important one
  • getting the ball away from an opposing player as part of a play that recovers the ball
  • recovering the ball in multiple tackle zones and getting it somewhere safe
  • anything critical that requires a 4+ or harder to succeed

Ongoing Goals

A player on either team actually dies.

  • Yasha is healed of all injuries.

Furgit inflicts a permanent injury or death, whether or not recovered by an apothecary.

  • Furgit may use the sneaky git skill on a per-match basis.

Skrax's diving tackle causes a piece to actually fail a dodge.

  • After three tackles, Skrax shares his training with the rest of his clan. (1/3)

MVP: a non-PC piece does something extraordinary that improves the outcome of the match.

  • The piece gains an appropriate skill.