Earthdawn Setting Information

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Mercato

Formerly a trading post at the junction where the Neise River joins the Great Ocean founded by orc traders from Mountain's Reach looking to expand their routes to the sea, Mercato has grown to a bustling city in its own right. While city politics is dominated by the wealthy orc merchant houses, the city population is increasingly filled with the other badlands peoples as well as those arriving from the west in a time of growing exploration, interconnection, and trade.

With the city's wealth and power rising, the newly-selected merchant prince claimed his office on a platform of bringing Mercato out from the shadow of Merchant's Reach to engage in diplomatic missions of its own, and has wrangled the corresponding funding for the blood bowl team necessary to his ambitions.

Calendar

  • Strassa
  • Veltom
  • Charassa
  • Rua
  • Mawag
  • Gahmil
  • Raquas
  • Sollus
  • Riag
  • Teayu
  • Borrum
  • Doddul