Monsters

From Shadowrun
Revision as of 03:03, 25 November 2016 by Bryanhm (talk | contribs) (Created page with "==Kidnapping== {| border=1 cellspacing=0 cellpadding=5 align=center |+ '''Charging Adept Yakuza''' |-align=center | Level 2 Standard || 10 HP || 1x1 || 6 Movement |-align=lef...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Kidnapping

Charging Adept Yakuza
Level 2 Standard 10 HP 1x1 6 Movement
Always Charging: Can use any Melee attack at the end of a Charge.
Defensive Movement: Resist 1 damage from Opportunities
Rush At-Will Melee 2 Damage
Effect: Deal damage equal to one-third the number of squares Charged to make this attack (round up).
Plow At-Will Melee 2 Damage
Effect: Push the target the number of squares Charged, max 5. If moved more than five, knock Prone.
Bouncing Charge Encounter
Charge and make a Plow attack, then Charge and make a Rush attack against a different target. Add 1 damage to each attack.
Miss Trigger At-Will Reaction
When an enemy within your speed misses you with a ranged attack, Charge it.