Difference between revisions of "Scouting Reports"

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==Captain's Choices==
{| class="wikitable"
|-
| '''Undead Uprising''' || Undead, Necromantic, Khemri, and Vampire
|-
|colspan=2| Mercato defends the living from the dead.
|-
| '''Negotiations with Nurgle''' || Nurgle and Chaos
|-
|colspan=2| Mercato tries to set the terms for the intrusion of disease into the world.
|-
| '''The Council of Elves''' || High Elf, Dark Elf, Wood Elf, and Pro Elf
|-
|colspan=2| Mercato represents mortality in a contest of the dragons’ creations.
|-
| '''Humanity''' || Human, Bretonnian, Amazon, Kislev, and Norse
|-
|colspan=2| Mercato tests itself against the best human players from across the Theran empire.
|}
==Players' Choices==
{| class="wikitable"
|-
| '''City of Thera''' || Human, Wood Elf, Halfling, and Dwarf
|-
|colspan=2|
* The city team of the capital of the human empire.
* The most successful team in blood bowl.
* Near Sky Point, the former human enclave, now the hub of the CabalTV network.
* Has the largest ogre population outside of Mercato.
|-
| '''Iverna''' || Halfling
|-
|colspan=2|
* An island of sentient trees and the hungry halflings who worship them.
* Home to the greatest chefs in the world.
|-
| '''Lords of Bretonnia''' || Bretonnian, High Elf, Chaos Dwarf, and Vampire
|-
|colspan=2|
* A city of lords and peasants, where knights prove their mettle on the blood bowl pitch.
* Khorne suggested that if Genghis is pursing basketball as not just a sport, but an alternative to blood bowl for conflict resolution, the city might be particularly open to basketball as a less lethal alternative for settling disputes due to Bretonnian nobles playing blood bowl themselves.
* As the closest human city, contacts with Bretonnia’s criminal underworld could be beneficial in Mercato.
|-
| '''The Demon’s Lair''' || Vampire, Necromantic, and Undead
|-
|colspan=2|
* A fallen thaumaturgist has taken control of a human town in the western foothills of the World’s Divide Mountains.
* The Omni-Dungeon is currently lacking a necromancer.
|-
| '''The Northerners''' || Kislev and Norse
|-
|colspan=2|
* In the northern wilds blood bowl is played by teams of men and beasts.
* With a tendency for long legs, the Kislev might make natural basketball players.
|-
| '''World's End Mountain''' || Dwarf
|-
|colspan=2|
* Few non-dwarves are allowed admittance to Silverhome, a marvel of engineering built into the base of a mountain.
* Master Smith Zakangar Karazensen of the Omni-Dungeon project almost certainly has living relations here.
* Visgit would be interested in recruiting a dwarf arcanist as part of his operation in Mercato.
|-
| '''The Mist Swamp''' || Lizardman and Goblin
|-
|colspan=2|
* The telepathic t’skrang appear to only play blood bowl with outsiders, such as to resolve territorial claims with the Amazons to the north, not to resolve disputes internally.
* Visgit believes B'lanka returned here. With t’skrangs’ extended lifetimes, they might still be alive.
|}
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! Name  !! Position !! Base Team !! Learned Skills !! Default Skills !! MA !! ST !! AG !! AV !! Injuries !! Cost
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| NAME || POSITION || BASE || – || – || MA || ST || AG || AV || – || COST
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<span style="color:#00cc00">STAT</span>
<span style="color:#cc0000">BUST</span>
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Latest revision as of 11:39, 3 March 2024