Skills (Fate)

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Animal Handling

Shadowrun Skills Covered:

  • Animal Handling (Technical)

Astral Manipulation

Shadowrun Skills Covered:

  • Assensing (Magical)
  • Astral Combat (Magical)

Athletics

Shadowrun Skills Covered:

  • Archery (Combat)
  • Diving (Physical)
  • Escape Artist (Physical)
  • Free-Fall (Physical)
  • Gymnastics (Physical)
  • Running (Physical)
  • Swimming (Physical)
  • Throwing Weapons (Combat)

Cool

Deceive

Shadowrun Skills Covered:

  • Con (Social)
  • Disguise (Physical)
  • Impersonation (Social)

Decking

Shadowrun Skills Covered:

  • Computer (Technical)
  • Cybercombat (Technical)
  • Hacking (Technical)
  • Software (Technical)

Drive

Shadowrun Skills Covered:

  • Gunnery (Vehicle)
  • Pilot Aerospace (Vehicle)
  • Pilot Aircraft (Vehicle)
  • Pilot Exotic Vehicle (Vehicle)
  • Pilot Ground Craft (Vehicle)
  • Pilot Walker (Vehicle)
  • Pilot Watercraft (Vehicle)

Heavy Vehicles

The Drive skill can be used to pilot walker, mechs, tanks, and other heavy ground vehicles.

Mariner

The Drive skill can be used to pilot watercraft.

Pilot

The Drive skill can be used to pilot aircraft and spacecraft.

Electronics

Shadowrun Skills Covered:

  • Cybertechnology (Technical)
  • Electronic Warfare (Technical)
  • Forgery (Technical)
  • Hardware (Technical)

Empathy

Fight

Shadowrun Skills Covered:

  • Blades (Combat)
  • Clubs (Combat)
  • Unarmed Combat (Combat)

Heavy Weapons

Shadowrun Skills Covered:

  • Exotic Range Weapons (Combat)
  • Heavy Weapons (Combat)

Knowledge

Shadowrun Skills Covered:

  • Chemistry (Technical)
  • Navigation (Technical)
  • Survival (Physical)

With each rank taken, name an area of expertise to which the Knowledge skill can be applied.

Educated

Select two additional areas of knowledge.

Machinery

Shadowrun Skills Covered:

  • Aeronautics Mechanic (Technical)
  • Armorer (Technical)
  • Automotive Mechanic (Technical)
  • Demolitions (Technical)
  • Forgery (Technical)
  • Industrial Mechanic (Technical)
  • Locksmith (Technical)
  • Nautical Mechanic (Technical)

Demolitionist

You can apply your Machinery skill to working with explosives.

Notice

Shadowrun Skills Covered:

  • Perception (Physical)
  • Tracking (Physical)

Organics

Shadowrun Skills Covered:

  • Biotechnology (Technical)
  • First Aid (Technical)
  • Medicine (Technical)

Provoke

Shadowrun Skills Covered:

  • Intimidation (Social)

Rapport

Shadowrun Skills Covered:

  • Etiquette (Social)
  • Instruction (Social)
  • Leadership (Social)
  • Negotiation (Social)
  • Performance (Social)

Resonance

Shadowrun Skills Covered:

  • Compiling (Resonance)
  • Decompiling (Resonance)
  • Registering (Resonance)

Resources

Ritual Magic

Shadowrun Skills Covered:

  • Alchemy (Magical)
  • Arcana (Magical)
  • Artificing (Magical)
  • Banishing (Magical)
  • Binding (Magical)
  • Disenchanting (Magical)
  • Ritual Spellcasting (Magical)
  • Summoning (Magical)

Shoot

Shadowrun Skills Covered:

  • Automatics (Combat)
  • Exotic Range Weapons (Combat)
  • Longarms (Combat)
  • Pistols (Combat)

Sleight of Hand

Shadowrun Skills Covered:

  • Palming (Physical)

Spellcasting

  • Counterspelling (Magical)
  • Spellcasting (Magical)

Stealth

Shadowrun Skills Covered:

  • Sneaking (Physical)