Stunts (Fate)

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Revision as of 04:59, 12 July 2015 by Bryanhm (talk | contribs) (Bryanhm moved page Stunts to Metatypes without leaving a redirect)
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Cyberware

Bone Lacing

Gain an additional physical consequence.

Dermal Plating

Gain an additional physical stress box.

Wired Reflexes

Act first in all physical conflicts. If multiple parties have improved reflexes, compare Notice skills as usual.

Metatype

Metatypes may only be purchased at character creation.

Non-human metatypes may face prejudice in the sixth world, which metahuman characters may use to their benefit or face difficulties from. Including the character's metatype in an aspect may be used to encourage the use of this in roleplay: a character that, for example, identifies with the popular image of the troll heavy, or alternatively one that specifically rejects that, might lean into that image when attempting to intimidate.

Dwarf

Dwarves possess an additional physical consequence, thermographic vision, and are immune to mundane diseases and poisons.

Elf

Elves possess an additional mental stress box and low-light vision.

Ork

Orks possess an additional physical stress box and low-light vision.

Troll

Costs 2 Refresh to purchase.

Trolls possess an additional physical stress box, an additional physical consequence, thermographic vision, and gain +1 to all Fighting checks.

Special Abilities

Mental Fortitude

Gain an additional mental consequence.

Mental Resistance

Gain an additional mental stress box.