Difference between revisions of "Team Roster"

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{| class="wikitable" style="text-align: center;" align=right
{| class="wikitable" style="text-align: center;" align=right
|-
|-
|style="background:#eaecf0"| '''Fan Factor''' || 6
|style="background:#eaecf0"| '''Fan Factor''' || 8
|-
|-
|style="background:#eaecf0"| '''Apothecary''' || Recruited
|style="background:#eaecf0"| '''Apothecary''' || Recruited
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|-
|-
| Security Gate || <span style="color:#00cc00">Available</span> ||align=left| The ‘Riot’ and ‘Pitch Invasion’ kick-off events are cancelled.
| Security Gate || <span style="color:#00cc00">Available</span> ||align=left| The ‘Riot’ and ‘Pitch Invasion’ kick-off events are cancelled.
|-
| Squig Sandwich Kiosk || <span style="color:#00cc00">Available</span> ||align=left| The ‘Throw a Rock’ and ‘Get the Ref’ kick-off events are cancelled.
|-
|-
| Elf Turf || <span style="color:#cc0000">Unavailable</span> ||align=left| -1 on Armour rolls when a player falls when going for it.
| Elf Turf || <span style="color:#cc0000">Unavailable</span> ||align=left| -1 on Armour rolls when a player falls when going for it.
|-
| Squig Sandwich Kiosk || <span style="color:#cc0000">Unavailable</span> ||align=left| The ‘Throw a Rock’ and ‘Get the Ref’ kick-off events are cancelled.
|}
|}


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Bloodthirster learns one of guard or stand firm.
Bloodthirster learns one of guard or stand firm.
Pick two of the following:
{| class="wikitable" style="text-align: center;
! Name !! Cost !! Benefit !! Flaw !! Manufacturer
|-
|style="background:#eaecf0"| '''Armature of Stability''' || 30 || Stand Firm and Side Step|| -MA || Clan Skyre
|-
|style="background:#eaecf0"| '''Catching Cradle''' || 30 || Big Hand|| Niggling injury|| Clan Skyre
|-
|style="background:#eaecf0"| '''Band of the Displaced Eye''' || 40 || Two Heads|| Niggling injury || Clan Moulder
|-
|style="background:#eaecf0"| '''Mask of Despair''' || 25 || Foul Appearance and Disturbing Presence|| — || Clan Moulder
|-
|style="background:#eaecf0"| '''Iron Horns''' || 35 || Horns|| Niggling injury || Clan Eshin
|}


==Equipment==
==Equipment==
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{| class="wikitable sortable" style="text-align: left;"
{| class="wikitable sortable" style="text-align: left;"
! Name !! Type !! Description !! Last Assignee
! Name !! Type !! Description !! Improvement !! Last Assignee
|-
| Armband of Bull's Strength || Wearable || The wearer gains the mighty blow skill. || – || Karnhage&nbsp;Fleethoof
|-
| Bonded&nbsp;Bracelets || Wearable || One wearer gains +ST, the other (3 ST or higher) suffers -ST. || – || Grabit&nbsp;Beardpuller / Gx Brightmor
|-
| Boots of Striding || Wearable || +MA || – || –
|-
| Iron Claws || Wearable || Grants Claw and -AG || Arcanist || –
|-
| Ring of Luck || Wearable || Grants Pro || — || –
|-
|-
| Armband of Bull's Strength || Wearable || The wearer gains the mighty blow skill. || Karnhage&nbsp;Fleethoof
| Springboard Leggings || Wearable || Grants Jump Up and -AG || Tinkerer || –
|-
|-
| Bonded&nbsp;Bracelets || Wearable || One wearer gains +ST, the other (3 ST or higher) suffers -ST. || Grabit&nbsp;Beardpuller / Gx Brightmor
| Warpmetal Armor Patch || Wearable || Ignore all -AV busts on piece.<br>One-special-equipment-per-piece limitation does not apply to this equipment. || — || –
|}
|}


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|-
|-
! Name  !! Position !! Base Team !! Learned Skills !! Default Skills !! MA !! ST !! AG !! AV !! Injuries !! Cost
! Name  !! Position !! Base Team !! Learned Skills !! Default Skills !! MA !! ST !! AG !! AV !! Injuries !! Cost
|-
| Ulsi || Gutter Runner || Skaven || +ST, Block, Side Step, Diving Tackle, Pass Block || Dodge || 9 || <span style="color:#00cc00">3</span> || 4 || 7 || – || 210
|}
|}



Revision as of 04:45, 19 January 2021

Fan Factor 8
Apothecary Recruited
Stadium Level 3
Team Rerolls 3
MercatoMassacre.png


Team Advantages

Inducements
Type Availability
Bloodweiser Babes Beer mavens recruited
Bribes Underworld operative recruited
Extra Team Training Always available
Wandering Apothecary Apothecary recruited
Apothecary assistants recruited
Wizard Siege weapons expert recruited
Inexperienced Mercenaries Available where local population is suitable
Experienced Mercenaries Not generally available
Skilled Mercenaries Not generally available
Halfling Master Chef Requires recruited chef


These pieces qualify as inexperienced:

  • Chaos Dwarf: Bull Centaurs, Hobgoblins, and Minotaurs
  • Goblin: Goblins and Trolls
  • Ogre: Ogres and Snotlings
  • Orc: Black Orcs, Goblins, Lineorcs, and Trolls
  • Skaven: Gutter Runners, Linerats, and Rat Ogres

Inducements might also be temporarily unlocked for a specific match as a perk from the RPG portion of the campaign.

Stadium Enhancements
Type Availability Benefit
Astrogranite Playing Surface Available +1 on Armour rolls when a player falls while going for it.
Beer Stand Available +1 on Injury rolls when player is pushed off the pitch.
Magic Dome Available The weather always starts as ‘Nice’ and the ‘Changing Weather’ kick-off event is cancelled.
Magician’s Shop Available During the Inducements phase, both teams receive a Wizard at no cost.
Referee Rest Area Available During the Inducements phase, both teams receive a Bribe at no cost.
Security Gate Available The ‘Riot’ and ‘Pitch Invasion’ kick-off events are cancelled.
Squig Sandwich Kiosk Available The ‘Throw a Rock’ and ‘Get the Ref’ kick-off events are cancelled.
Elf Turf Unavailable -1 on Armour rolls when a player falls when going for it.

Which, if any, of the available stadium enhancements is to be used for home games may be decided as part of finalizing the team's roster. The stadium level is the number of available enhancements, divided by two, rounded up.

Traits

Community Support: opponents must add 2d6 cheerleaders before each match played in your home stadium.

Pending

Bloodthirster learns one of tackle or break tackle.

Bloodthirster learns one of guard or stand firm.

Pick two of the following:

Name Cost Benefit Flaw Manufacturer
Armature of Stability 30 Stand Firm and Side Step -MA Clan Skyre
Catching Cradle 30 Big Hand Niggling injury Clan Skyre
Band of the Displaced Eye 40 Two Heads Niggling injury Clan Moulder
Mask of Despair 25 Foul Appearance and Disturbing Presence Clan Moulder
Iron Horns 35 Horns Niggling injury Clan Eshin

Equipment

Each piece may benefit from at most one piece of equipment in any given match.

Name Type Description Improvement Last Assignee
Armband of Bull's Strength Wearable The wearer gains the mighty blow skill. Karnhage Fleethoof
Bonded Bracelets Wearable One wearer gains +ST, the other (3 ST or higher) suffers -ST. Grabit Beardpuller / Gx Brightmor
Boots of Striding Wearable +MA
Iron Claws Wearable Grants Claw and -AG Arcanist
Ring of Luck Wearable Grants Pro
Springboard Leggings Wearable Grants Jump Up and -AG Tinkerer
Warpmetal Armor Patch Wearable Ignore all -AV busts on piece.
One-special-equipment-per-piece limitation does not apply to this equipment.

Player Pieces

GenghisPecan.png
GrabitBeardpuller2.png
KarnhageFleethoof.png
SmashMogwuht.png


Name Position Base Team Learned Skills Default Skills Final Skill MA ST AG AV Inj. Cost
Genghis Pecan Gutter Runner Skaven Very Long Legs, Leap, Extra Arms, Block Dodge Double / +MA 9 2 4 7 Niggle 200
Grabit Beardpuller Goblin Goblin +ST, +AG, Wrestle, Strip Ball, Tackle Dodge, Right Stuff, Stunty Normal 6 3 4 6 -AV 220
Karnhage Fleethoof Bull Centaur Chaos Dwarf +ST, Block, Break Tackle, Tackle, Grab Sprint, Sure Feet, Thick Skull Normal 6 5 2 9 260
Smash Mogwuht Ogre Ogre +ST, Block, Grab, Guard, Stand Firm Bone-head, Mighty Blow, Thick Skull, Throw Team-Mate Normal 4 6 2 9 -MA 280

Travelling Roster

In addition to the player characters, these are the only pieces available on the trip to Kavzar.

Name Position Base Team Learned Skills Default Skills MA ST AG AV Injuries Cost
Bloodthirster Minotaur Chaos +ST, Claw, Tentacles, Block, Stand Firm, Break Tackle Loner, Wild Animal, Thick Skull, Mighty Blow, Frenzy, Horns 5 6 2 8 350+
Muckteef Bull Centaur Chaos Dwarf Break Tackle, Frenzy, Juggernaut, +ST Sprint, Sure Feet, Thick Skull 6 5 1 9 -AG 240
Eeza Black Orc Orc Block, Guard, Stand Firm, +ST 3 5 2 9 -MA 190
Yasha Tinglaive Blocker Chaos Dwarf Guard, Disturbing Presence, Prehensile Tail, +ST, Foul Appearance Block, Tackle, Thick Skull 4 4 2 9 230
Warductor Metashok Blitzer Skaven Foul Appearance, Dodge, Stand Firm, Mighty Blow, Piling On Block 7 3 3 8 190
Wily Ugamuk Pogoer Goblin Guard, Side Step Dodge, Leap, Stunty, Very Long Legs 7 2 3 7 120
Tikk Headcracker Fanatic Goblin Mighty Blow, Grab Ball & Chain, No Hands, Secret Weapon, Stunty 3 7 3 7 Niggle (Temp) 110
Furgit Beardpuller Looney Goblin Dirty Player Chainsaw, Secret Weapon, Stunty 6 2 3 7 70
Skrax Snotling Ogre Diving Tackle, Block Dodge, Right Stuff, Side Step, Stunty, Tichy 5 1 3 5 70
Gx Brightmor Hobgoblin Chaos Dwarf 6 3 3 7 MNG 40
Snotling Ogre Dodge, Right Stuff, Side Step, Stunty, Tichy 5 1 3 5 20

Unlimited rookie snotlings are available for rostering. Must be used to bring fielded team up to at least eleven pieces.

Skilled Non-Player Pieces

Name Position Base Team Learned Skills Default Skills MA ST AG AV Injuries Cost
Bloodfiend Skurkit Hobgoblin Chaos Dwarf Frenzy, Dirty Player 6 3 3 7 80
Bubonost the Infested Linerat Skaven +ST, Foul Appearance, Guard, Tentacles, Wrestle 7 4 3 7 210
Fizz Stickbone Snotling Ogre Guard, Diving Tackle Dodge, Right Stuff, Side Step, Stunty, Tichy 5 1 3 5 70
Khazhak Snotblood Blocker Chaos Dwarf Mighty Blow, Diving Tackle, Prehensile Tail Block, Tackle, Thick Skull 4 3 2 8 -AV 150
Kniim the Quick Gutter Runner Skaven Two Heads, Sprint Dodge 9 2 4 7 130
Tsaable Nibbler Thrower Skaven Block, Dodge, Big Hand Pass, Sure Hands 7 3 3 7 150
Valodd Wortsnag Lineorc Orc Mighty Blow, Block, Tackle 5 3 3 9 120

Newly Recruited and Returning Pieces

Name Position Base Team Learned Skills Default Skills MA ST AG AV Injuries Cost
Ulsi Gutter Runner Skaven +ST, Block, Side Step, Diving Tackle, Pass Block Dodge 9 3 4 7 210

Unskilled Non-Player Pieces

Count Position Base Team Learned Skills Default Skills MA ST AG AV Injuries Cost
1 Hobgoblin Chaos Dwarf 6 3 3 7 40
2 Goblin Goblin Dodge, Right Stuff, Stunty 6 2 3 7 40

Reserve Pieces

Count Position Base Team Learned Skills Default Skills MA ST AG AV Injuries Cost
Barbspite Lineorc Orc Fend 4 3 3 8 -MA, -AV 70
Galnak Black Orc Orc Block, Guard 4 4 2 9 120
Lazyma Flinggit Troll Goblin Piling On Loner, Really Stupid, Always Hungry, Mighty Blow, Regeneration, Throw Team-Mate 4 5 1 7 -AV, -AV, Niggle 130
Martoth Coppersnot Blitzer Orc Grab, Kick Block 6 3 2 9 -AG 120
Pigrek Lineorc Orc Tackle 5 3 2 9 -AG, Niggle 70
Skarrot Headcracker Bombardier Goblin Hail Mary Pass Bombardier, Dodge, Secret Weapon, Stunty 6 2 3 7 70
Stompfoot Black Orc Orc Grab 4 4 1 8 -AG, -AV, Niggle 100

Retired Pieces

Name Position Base Team Learned Skills Default Skills MA ST AG AV Injuries Cost
Gallop Lineorc Orc 4 3 3 9 -MA 50
Linerat Skaven 7 2 3 7 -ST 50