Difference between revisions of "Team Roster"

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{| class="wikitable" style="text-align: center;" align=right
{| class="wikitable" style="text-align: center;" align=right
|-
|-
|style="background:#eaecf0"| '''Fan Factor''' || 2
|style="background:#eaecf0"| '''Fan Factor''' || 4
|-
|-
|style="background:#eaecf0"| '''Apothecary''' || Recruited
|style="background:#eaecf0"| '''Apothecary''' || Recruited
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|style="background:#eaecf0"| '''Stadium Level''' || 3
|style="background:#eaecf0"| '''Stadium Level''' || 3
|-
|-
|style="background:#eaecf0"| '''Team Rerolls''' || 2
|style="background:#eaecf0"| '''Team Rerolls''' || 2 + 1
|}
|}
[[File:MercatoMassacre.png|thumb]]
[[File:MercatoMassacre.png|thumb]]
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|-
|-
| Referee Rest Area || <span style="color:#00cc00">Available</span> ||align=left| During the Inducements phase, both teams receive a Bribe at no cost.
| Referee Rest Area || <span style="color:#00cc00">Available</span> ||align=left| During the Inducements phase, both teams receive a Bribe at no cost.
|-
| Security Gate || <span style="color:#00cc00">Available</span> ||align=left| The ‘Riot’ and ‘Pitch Invasion’ kick-off events are cancelled.
|-
|-
| Elf Turf || <span style="color:#cc0000">Unavailable</span> ||align=left| -1 on Armour rolls when a player falls when going for it.
| Elf Turf || <span style="color:#cc0000">Unavailable</span> ||align=left| -1 on Armour rolls when a player falls when going for it.
|-
| Security Gate || <span style="color:#cc0000">Unavailable</span> ||align=left| The ‘Riot’ and ‘Pitch Invasion’ kick-off events are cancelled.
|-
|-
| Squig Sandwich Kiosk || <span style="color:#cc0000">Unavailable</span> ||align=left| The ‘Throw a Rock’ and ‘Get the Ref’ kick-off events are cancelled.
| Squig Sandwich Kiosk || <span style="color:#cc0000">Unavailable</span> ||align=left| The ‘Throw a Rock’ and ‘Get the Ref’ kick-off events are cancelled.
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Which, if any, of the available stadium enhancements is to be used for home games may be decided as part of finalizing the team's roster. The stadium level is the number of available enhancements, divided by two, rounded up.
Which, if any, of the available stadium enhancements is to be used for home games may be decided as part of finalizing the team's roster. The stadium level is the number of available enhancements, divided by two, rounded up.
===Traits===
'''Community Support''': opponents must add 2d6 cheerleaders before each match played in your home stadium.


==Pending==
==Pending==


A rostered non-PC piece no higher than third level that didn’t otherwise level can gain frenzy, juggernaut, stand firm, side step, fend, or a normal skill.
Recruit a level-three gutter runner of the team's design (one mutation, one normal skill).


Recruit a level-three gutter runner of the team's design (one mutation, one normal skill).
A rostered non-PC piece that didn't otherwise level can gain any stat-up.
 
A rostered non-PC piece that didn't otherwise level can gain a normal skill.


==Equipment==
==Equipment==
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| Valodd Wortsnag || Lineorc || Orc || Mighty Blow, Block, Tackle || – || 5 || 3 || 3 || 9 || – || 120
| Valodd Wortsnag || Lineorc || Orc || Mighty Blow, Block, Tackle || – || 5 || 3 || 3 || 9 || – || 120
|-
|-
| Warductor Metashok || Blitzer || Skaven || Foul Appearance, Dodge || Block || 7 || 3 || 3 || 8 || – || 150
| Warductor Metashok || Blitzer || Skaven || Foul Appearance, Dodge, Stand Firm || Block || 7 || 3 || 3 || 8 || – || 150
|-
|-
| Wily Ugamuk || Pogoer || Goblin || Guard, Side Step || Dodge, Leap, Stunty, Very Long Legs || 7 || 2 || 3 || 7 || – || 120
| Wily Ugamuk || Pogoer || Goblin || Guard, Side Step || Dodge, Leap, Stunty, Very Long Legs || 7 || 2 || 3 || 7 || – || 120

Revision as of 21:33, 25 August 2020

Fan Factor 4
Apothecary Recruited
Stadium Level 3
Team Rerolls 2 + 1
MercatoMassacre.png


Team Advantages

Inducements
Type Availability
Bloodweiser Babes Beer mavens recruited
Bribes Underworld operative recruited
Extra Team Training Always available
Wizard Siege weapons expert recruited
Inexperienced Mercenaries Available where local population is suitable
Experienced Mercenaries Not generally available
Skilled Mercenaries Not generally available
Halfling Master Chef Requires recruited chef
Wandering Apothecary Requires rostered apothecary
Requires recruited apothecary assistants


These pieces qualify as inexperienced:

  • Chaos Dwarf: Bull Centaurs, Hobgoblins, and Minotaurs
  • Goblin: Goblins and Trolls
  • Ogre: Ogres and Snotlings
  • Orc: Black Orcs, Goblins, Lineorcs, and Trolls
  • Skaven: Gutter Runners, Linerats, and Rat Ogres

Inducements might also be temporarily unlocked for a specific match as a perk from the RPG portion of the campaign.

Stadium Enhancements
Type Availability Benefit
Astrogranite Playing Surface Available +1 on Armour rolls when a player falls while going for it.
Beer Stand Available +1 on Injury rolls when player is pushed off the pitch.
Magic Dome Available The weather always starts as ‘Nice’ and the ‘Changing Weather’ kick-off event is cancelled.
Magician’s Shop Available During the Inducements phase, both teams receive a Wizard at no cost.
Referee Rest Area Available During the Inducements phase, both teams receive a Bribe at no cost.
Security Gate Available The ‘Riot’ and ‘Pitch Invasion’ kick-off events are cancelled.
Elf Turf Unavailable -1 on Armour rolls when a player falls when going for it.
Squig Sandwich Kiosk Unavailable The ‘Throw a Rock’ and ‘Get the Ref’ kick-off events are cancelled.

Which, if any, of the available stadium enhancements is to be used for home games may be decided as part of finalizing the team's roster. The stadium level is the number of available enhancements, divided by two, rounded up.

Traits

Community Support: opponents must add 2d6 cheerleaders before each match played in your home stadium.

Pending

Recruit a level-three gutter runner of the team's design (one mutation, one normal skill).

A rostered non-PC piece that didn't otherwise level can gain any stat-up.

A rostered non-PC piece that didn't otherwise level can gain a normal skill.

Equipment

Each piece may benefit from at most one piece of equipment in any given match.

Name Type Description Last Assignee
Armband of Bull's Strength Wearable The wearer gains the mighty blow skill. Karnhage Fleethoof
Bonded Bracelets Wearable One wearer gains +ST, the other (3 ST or higher) suffers -ST. Grabit Beardpuller / rookie hobgoblin

Player Pieces

GenghisPecan.png
GrabitBeardpuller2.png
KarnhageFleethoof.png
SmashMogwuht.png


Name Position Base Team Learned Skills Default Skills MA ST AG AV Injuries Cost
Genghis Pecan Gutter Runner Skaven Very Long Legs, Leap, Extra Arms, Block Dodge 9 2 4 7 180
Grabit Beardpuller Goblin Goblin +ST, +AG, Wrestle, Strip Ball Dodge, Right Stuff, Stunty 6 3 4 7 190
Karnhage Fleethoof Bull Centaur Chaos Dwarf +ST, Block, Break Tackle, Tackle Sprint, Sure Feet, Thick Skull 6 5 2 9 240
Smash Mogwuht Ogre Ogre +ST, Block, Piling On, Guard Bone-head, Mighty Blow, Thick Skull, Throw Team-Mate 5 6 2 9 260

Skilled Non-Player Pieces

Name Position Base Team Learned Skills Default Skills MA ST AG AV Injuries Cost
Bubonost the Infested Linerat Skaven Disturbing Presence, Foul Appearance, Guard 7 3 3 7 140
Eeza Black Orc Orc Block, Guard, Stand Firm 3 4 2 9 -MA 140
Fizz Stickbone Snotling Ogre Guard, Diving Tackle Dodge, Right Stuff, Side Step, Stunty, Tichy 5 1 3 5 70
Furgit Beardpuller Looney Goblin Dirty Player Chainsaw, Secret Weapon, Stunty 6 2 3 7 70
Skrax Snotling Ogre Diving Tackle, Block Dodge, Right Stuff, Side Step, Stunty, Tichy 5 1 3 5 70
Tikk Headcracker Fanatic Goblin Mighty Blow, Grab Ball & Chain, No Hands, Secret Weapon, Stunty 3 7 3 7 110
Tsaable Nibbler Thrower Skaven Block, Dodge, Big Hand Pass, Sure Hands 7 3 3 7 150
Valodd Wortsnag Lineorc Orc Mighty Blow, Block, Tackle 5 3 3 9 120
Warductor Metashok Blitzer Skaven Foul Appearance, Dodge, Stand Firm Block 7 3 3 8 150
Wily Ugamuk Pogoer Goblin Guard, Side Step Dodge, Leap, Stunty, Very Long Legs 7 2 3 7 120
Yasha Tinglaive Blocker Chaos Dwarf Guard, Disturbing Presence, Prehensile Tail Block, Tackle, Thick Skull 4 3 2 9 150

Newly Recruited and Returning Pieces

Name Position Base Team Learned Skills Default Skills MA ST AG AV Injuries Cost
Bloodfiend Skurkit Hobgoblin Chaos Dwarf Frenzy, Dirty Player 6 3 3 7 80
Bloodthirster Minotaur Chaos +ST, Claw, Tentacles, Prehensile Tail, Foul Appearance, Juggernaut Loner, Wild Animal, Thick Skull, Mighty Blow, Frenzy, Horns 4 6 2 8 -MA 340
Khazhak Snotblood Blocker Chaos Dwarf Mighty Blow, Diving Tackle Block, Tackle, Thick Skull 4 3 2 8 -AV 120
Martoth Coppersnot Blitzer Orc Grab, Kick Block 6 3 2 9 -AG 120

Unskilled Non-Player Pieces

Count Position Base Team Learned Skills Default Skills MA ST AG AV Injuries Cost
2 Hobgoblin Chaos Dwarf 6 3 3 7 40
2 Goblin Goblin Dodge, Right Stuff, Stunty 6 2 3 7 40
Snotling Ogre Dodge, Right Stuff, Side Step, Stunty, Tichy 5 1 3 5 20

Unlimited rookie snotlings are available for rostering. Must be used to bring fielded team up to at least eleven pieces.

Reserve Pieces

Count Position Base Team Learned Skills Default Skills MA ST AG AV Injuries Cost
Barbspite Lineorc Orc Fend 4 3 3 8 -MA, -AV 70
Gallop Lineorc Orc 4 3 3 9 -MA 50
Lazyma Flinggit Troll Goblin Piling On Loner, Really Stupid, Always Hungry, Mighty Blow, Regeneration, Throw Team-Mate 4 5 1 7 -AV, -AV, Niggle 130
Pigrek Lineorc Orc Tackle 5 3 2 9 -AG, Niggle 70
Skarrot Headcracker Bombardier Goblin Hail Mary Pass Bombardier, Dodge, Secret Weapon, Stunty 6 2 3 7 70
Stompfoot Black Orc Orc Grab 4 4 1 8 -AG, -AV, Niggle 100

Retired Pieces

Name Position Base Team Learned Skills Default Skills MA ST AG AV Injuries Cost
Linerat Skaven 7 2 3 7 -ST 50